Small "game engine" that integrates Lua with OpenGL.
- glm
- glfw
- freetype2
- imgui
- assimp
- sol2
run ./run.sh test
to run the test project
note: LuaBSGE is only tested on Linux right now
- Create a universal class constructor
- Make creating new classes easier
- Text rendering has really weird positioning
- Text rendering cuts off with high scale