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Cargo.toml
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[package]
name = "egui_sdl2_gl"
version = "0.16.0"
authors = ["Arjun Nair <[email protected]>", "bolli24"]
edition = "2018"
description = "Backend for Egui to use with sdl2-rs and open gl"
homepage = "https://github.com/ArjunNair/egui_sdl2_gl"
license = "MIT"
readme = "README.md"
repository = "https://github.com/ArjunNair/egui_sdl2_gl"
categories = ["gui", "graphics"]
keywords = ["sdl2", "opengl", "egui", "gui", "gamedev"]
include = ["**/*.rs", "Cargo.toml"]
# build = "build.rs"
[dependencies]
gl = { path= "../gl" }
egui = { version = "0.21", features =["bytemuck"] }
sdl2 = { version = "0.35", features = ["bundled", "static-link"] }
tracing = "*"
memoffset = "0.6"
bytemuck = "1.13"
# [dependencies.epi]
# version = "0.17"
# optional = true
[features]
sdl2_unsafe_textures = ["sdl2/unsafe_textures"]
sdl2_gfx = ["sdl2/gfx"]
sdl2_mixer = ["sdl2/mixer"]
sdl2_image = ["sdl2/image"]
sdl2_ttf = ["sdl2/ttf"]
# use_epi = ["epi"]
[dev-dependencies]
egui_demo_lib = "0.17"