Releases: bonn2/BigDoorsPhysics
Releases · bonn2/BigDoorsPhysics
2.2.2 | Invulnerable Shulkers
This Release is also on Modrinth
Fixed
- Shulkers not being invulnerable Thanks @Pudiaz for the report
- Note: They can still be killed in creative, that bugfix is on the way
2.2.1 | Bugfixes
This Release is also on Modrinth
Fixed
- NPE in ShulkerPacketEditor (fixes Citizens compatibility) Thanks repeater64 for the report
- ShulkerPacketEditor loading when Barrier method is selected Thanks repeater64 for the report
- Non 1.17 safe method in ShulkerPacketEditor
2.2.0 | Cull Shulkers & Multi-Version Support
This Release is also on Modrinth
Added
- ProtocolLib as an optional dependency
- Smart Config
- Can automatically handle new/updated config options
- Cull Distant Shulkers
- Shulkers will now be truly invisible at a configurable distance
- Default: 4 blocks
- Requires ProtocolLib
- Shulkers will now be truly invisible at a configurable distance
- Config Options
- cull-distant-shulkers
- Whether to cull shulkers or not
- Requires ProtocolLib
- shulker-cull-distance
- How many blocks away to start culling shulkers
- Requires ProtocolLib
- cull-distant-shulkers
Changed
- Support Paper 1.17.X->1.19.X all in one jar (Note: Paper versions prior to 1.19 are missing the ability to teleport stacked entities, this results in the shulker collision method being jumpier than on 1.19+)
2.1.1 | Polish
Full Changelog: 2.1.0...2.1.1
2.1.0 | Moving Entities
Additions
- Non-Player entities now can be moved by doors
- Config option to disable entities being moved by doors
Notes
- Since the config has been updated you will need to remove and let it regenerate
2.0.1 | Optimizations
Changes
- Requires >= BigDoors b1118
Optimizations
- Optimize location checks
- Optimize getting falling blocks method
2.0.0 | Shulker based collision
This release adds collisions via shulkers riding armor stands.
There are also a few new config options, if for whatever reason you have an old config you will need to remove it and let the plugin regenerate it to get the new options. I plan to fix this in the future, however with how few people currently have their hands on this it wasn't a priority.
First Release 1.0.0 | Barrier Method
This is the first release of the BigDoorsPhysics add-on plugin. It includes the barrier method of adding collisions.
How to install:
- Download the
.jar
from this page - Place the
.jar
in your plugins folder - Restart your server
- All features are enabled by default, if you experience performance issues have a look at the file
~/plugins/BigDoorsPhysics/config.yml
to disable some of the features.