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Releases: bonn2/BigDoorsPhysics

2.2.2 | Invulnerable Shulkers

04 Jan 19:17
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This Release is also on Modrinth

Fixed

  • Shulkers not being invulnerable Thanks @Pudiaz for the report
    • Note: They can still be killed in creative, that bugfix is on the way

2.2.1 | Bugfixes

02 Jan 20:25
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Fixed

  • NPE in ShulkerPacketEditor (fixes Citizens compatibility) Thanks repeater64 for the report
  • ShulkerPacketEditor loading when Barrier method is selected Thanks repeater64 for the report
  • Non 1.17 safe method in ShulkerPacketEditor

2.2.0 | Cull Shulkers & Multi-Version Support

02 Jan 04:15
b0343f8
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Added

  • ProtocolLib as an optional dependency
  • Smart Config
    • Can automatically handle new/updated config options
  • Cull Distant Shulkers
    • Shulkers will now be truly invisible at a configurable distance
      • Default: 4 blocks
    • Requires ProtocolLib
  • Config Options
    • cull-distant-shulkers
      • Whether to cull shulkers or not
      • Requires ProtocolLib
    • shulker-cull-distance
      • How many blocks away to start culling shulkers
      • Requires ProtocolLib

Changed

  • Support Paper 1.17.X->1.19.X all in one jar (Note: Paper versions prior to 1.19 are missing the ability to teleport stacked entities, this results in the shulker collision method being jumpier than on 1.19+)

2.1.1 | Polish

30 Dec 20:46
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Full Changelog: 2.1.0...2.1.1

2.1.0 | Moving Entities

28 Dec 19:28
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Additions

  • Non-Player entities now can be moved by doors
  • Config option to disable entities being moved by doors

Notes

  • Since the config has been updated you will need to remove and let it regenerate

2.0.1 | Optimizations

28 Dec 17:12
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Changes

  • Requires >= BigDoors b1118

Optimizations

  • Optimize location checks
  • Optimize getting falling blocks method

2.0.0 | Shulker based collision

28 Dec 07:12
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This release adds collisions via shulkers riding armor stands.

There are also a few new config options, if for whatever reason you have an old config you will need to remove it and let the plugin regenerate it to get the new options. I plan to fix this in the future, however with how few people currently have their hands on this it wasn't a priority.

First Release 1.0.0 | Barrier Method

24 Dec 00:29
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This is the first release of the BigDoorsPhysics add-on plugin. It includes the barrier method of adding collisions.

How to install:

  1. Download the .jar from this page
  2. Place the .jar in your plugins folder
  3. Restart your server
  4. All features are enabled by default, if you experience performance issues have a look at the file ~/plugins/BigDoorsPhysics/config.yml to disable some of the features.