Using A Better ADVENT mod as a base, I'm trying to balance the aliens my way. It does include things like stats, loadout, abilities, ai or even new units.
Enemy | Stat | Rookie | Veteran | Commander | Legend |
---|---|---|---|---|---|
Sectoid Soldier Prime | Offense | 60 -> 80 | 60 -> 80 | 60 -> 80 | 60 -> 80 |
HP | 12 -> 12 | 14 -> 16 | 16 -> 20 | 18 -> 24 | |
ADVENT Sniper | Offense | 65 -> 70 | 65 -> 70 | 65 -> 70 | 65 -> 70 |
Advanced Sniper | Offense | 70 -> 80 | 70 -> 80 | 70 -> 80 | 70 -> 80 |
Elite Sniper | Offense | 75 -> 90 | 75 -> 90 | 75 -> 90 | 75 -> 90 |
Muton Prime | Armor | 3 -> 4 | 3 -> 4 | 3 -> 4 | 3 -> 4 |
Defense | 10 -> 20 | 10 -> 20 | 10 -> 20 | 10 -> 20 | |
HP | 16 -> 16 | 18 -> 19 | 20 -> 22 | 22 -> 25 | |
Berserker Prime | HP | 20 -> 24 | 24 -> 28 | 28 -> 32 | 32 -> 36 |
Crit-Chance | 10 -> 15 | 10 -> 15 | 10 -> 15 | 10 -> 15 | |
Firestarter Prime | HP | 20 -> 24 | 24 -> 28 | 28 -> 32 | 32 -> 36 |
Crit-Chance | 10 -> 15 | 10 -> 15 | 10 -> 15 | 10 -> 15 | |
Berserker | Crit-Chance | 10 -> 15 | 10 -> 15 | 10 -> 15 | 10 -> 15 |
Firestarter | Crit-Chance | 10 -> 15 | 10 -> 15 | 10 -> 15 | 10 -> 15 |
Andromedon Prime | Defense | 10 -> 15 | 10 -> 15 | 10 -> 15 | 10 -> 15 |
HP | 20 -> 24 | 23 -> 27 | 26 -> 30 | 29 -> 33 | |
Offense | 70 -> 80 | 70 -> 80 | 70 -> 80 | 70 -> 80 | |
Andromedon Prime Shell | Mobility | 12 -> 15 | 12 -> 15 | 12 -> 15 | 12 -> 15 |
HP | 14 -> 24 | 16 -> 26 | 18 -> 28 | 20 -> 30 | |
Sectopod Prime | Armor | 5 -> 7 | 5 -> 7 | 5 -> 7 | 5 -> 7 |
Defense | -10 -> 20 | -10 -> 20 | -10 -> 20 | -10 -> 20 | |
HP | 32 -> 40 | 37 -> 45 | 42 -> 50 | 47 -> 55 | |
Gatekeeper Prime | Armor | 4 -> 4 | 4 -> 5 | 4 -> 6 | 4 -> 7 |
Defense | 0 -> 15 | 0 -> 15 | 0 -> 15 | 0 -> 15 | |
Mobility | 12 -> 16 | 12 -> 16 | 12 -> 16 | 12 -> 16 | |
Will | 100 -> 200 | 100 -> 200 | 100 -> 200 | 100 -> 200 | |
Shadow Prime | Offense | 85 | 85 | 85 | 85 |
HP | 12 | 14 | 16 | 18 | |
Armor | 2 | 2 | 2 | 2 | |
Defense | 5 | 5 | 5 | 5 |
- Archon Prime is now able to perform Icarus Drop.
- Archon Valkyrie can dash and slash.
- Berserker's Devastating Punch deals damage on miss (+2 damage).
- Berserkers (vanilla and A Better ADVENT variants) now have Melee Resistance (-1 damage).
- Codex Prime will not lose Health when cloning.
- Muton Infector and Pyro can now Counterattack.
- Muton Prime can now use War Cry, which gives aim, will and mobility boost to allies.
- Muton Prime now have Beastmaster, which prevents it to take damage from units of type Berserker.
- Sectoid Soldier have Melee Vulnerability, until he wears something.
- Sectoid Soldier Prime have Melee Vulnerability, until he wears something ( buffed his HP ).
- Sectopod Prime can trigger Lightning Storm if an enemy approaches its melee range.
- Spectre's Vanish ability is now a free action.
- Muton Pyro are equiped with an Incendiary grenade.
- Muton Infector are equiped with a Gas grenade.
- Are equiped with a pistol:
- ADVENT Purifier (M1 Pistol).
- Advanced Purifier (M2 Pistol).
- Elite Purifier (M3 Pistol).
- Are equiped with AP rounds:
- Advanced Guardian.
- Elite Guardian
- Advanced Sharpshooter.
- Elite Sharpshooter.
- Are equiped with Talon rounds:
- Advanced Assault.
- Advanced Striker.
- Elite Assault.
- Elite Striker.
- The Spectre will now use Vanish after Shadowbind.
- The Spectre Prime will now use Vanish after Shadowbind.
- The Priest will prioritize using Holy Warrior on your Mind Controlled units.
- Units are more likely to use grenades.
- Purifier will attack the mimic beacon with his pistol.
- Units on fire will try to remove it by hunkering down if using ADVENT Avenger's Everyone Gets Hunker Down mod.
- Spectre Prime will now create a Shadow Prime.
- New look for Spectre Prime and Shadow Prime.