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RIPEMD160.swift
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//
// RIPEMD160.swift
//
// Created by Boris Polania on 2/19/18.
// Copyright © 2018 Boris Polania. All rights reserved.
//
import Foundation
public struct RIPEMD160 {
private var MDbuf: (UInt32, UInt32, UInt32, UInt32, UInt32)
private var buffer: Data
private var count: Int64 // Total # of bytes processed.
public init() {
MDbuf = (0x67452301, 0xefcdab89, 0x98badcfe, 0x10325476, 0xc3d2e1f0)
buffer = Data()
count = 0
}
private mutating func compress(_ X: UnsafePointer<UInt32>) {
// *** Helper functions (originally macros in rmd160.h) ***
/* ROL(x, n) cyclically rotates x over n bits to the left */
/* x must be of an unsigned 32 bits type and 0 <= n < 32. */
func ROL(_ x: UInt32, _ n: UInt32) -> UInt32 {
return (x << n) | ( x >> (32 - n))
}
/* the five basic functions F(), G() and H() */
func F(_ x: UInt32, _ y: UInt32, _ z: UInt32) -> UInt32 {
return x ^ y ^ z
}
func G(_ x: UInt32, _ y: UInt32, _ z: UInt32) -> UInt32 {
return (x & y) | (~x & z)
}
func H(_ x: UInt32, _ y: UInt32, _ z: UInt32) -> UInt32 {
return (x | ~y) ^ z
}
func I(_ x: UInt32, _ y: UInt32, _ z: UInt32) -> UInt32 {
return (x & z) | (y & ~z)
}
func J(_ x: UInt32, _ y: UInt32, _ z: UInt32) -> UInt32 {
return x ^ (y | ~z)
}
/* the ten basic operations FF() through III() */
func FF(_ a: inout UInt32, _ b: UInt32, _ c: inout UInt32, _ d: UInt32, _ e: UInt32, _ x: UInt32, _ s: UInt32) {
a = a &+ F(b, c, d) &+ x
a = ROL(a, s) &+ e
c = ROL(c, 10)
}
func GG(_ a: inout UInt32, _ b: UInt32, _ c: inout UInt32, _ d: UInt32, _ e: UInt32, _ x: UInt32, _ s: UInt32) {
a = a &+ G(b, c, d) &+ x &+ 0x5a827999
a = ROL(a, s) &+ e
c = ROL(c, 10)
}
func HH(_ a: inout UInt32, _ b: UInt32, _ c: inout UInt32, _ d: UInt32, _ e: UInt32, _ x: UInt32, _ s: UInt32) {
a = a &+ H(b, c, d) &+ x &+ 0x6ed9eba1
a = ROL(a, s) &+ e
c = ROL(c, 10)
}
func II(_ a: inout UInt32, _ b: UInt32, _ c: inout UInt32, _ d: UInt32, _ e: UInt32, _ x: UInt32, _ s: UInt32) {
a = a &+ I(b, c, d) &+ x &+ 0x8f1bbcdc
a = ROL(a, s) &+ e
c = ROL(c, 10)
}
func JJ(_ a: inout UInt32, _ b: UInt32, _ c: inout UInt32, _ d: UInt32, _ e: UInt32, _ x: UInt32, _ s: UInt32) {
a = a &+ J(b, c, d) &+ x &+ 0xa953fd4e
a = ROL(a, s) &+ e
c = ROL(c, 10)
}
func FFF(_ a: inout UInt32, _ b: UInt32, _ c: inout UInt32, _ d: UInt32, _ e: UInt32, _ x: UInt32, _ s: UInt32) {
a = a &+ F(b, c, d) &+ x
a = ROL(a, s) &+ e
c = ROL(c, 10)
}
func GGG(_ a: inout UInt32, _ b: UInt32, _ c: inout UInt32, _ d: UInt32, _ e: UInt32, _ x: UInt32, _ s: UInt32) {
a = a &+ G(b, c, d) &+ x &+ 0x7a6d76e9
a = ROL(a, s) &+ e
c = ROL(c, 10)
}
func HHH(_ a: inout UInt32, _ b: UInt32, _ c: inout UInt32, _ d: UInt32, _ e: UInt32, _ x: UInt32, _ s: UInt32) {
a = a &+ H(b, c, d) &+ x &+ 0x6d703ef3
a = ROL(a, s) &+ e
c = ROL(c, 10)
}
func III(_ a: inout UInt32, _ b: UInt32, _ c: inout UInt32, _ d: UInt32, _ e: UInt32, _ x: UInt32, _ s: UInt32) {
a = a &+ I(b, c, d) &+ x &+ 0x5c4dd124
a = ROL(a, s) &+ e
c = ROL(c, 10)
}
func JJJ(_ a: inout UInt32, _ b: UInt32, _ c: inout UInt32, _ d: UInt32, _ e: UInt32, _ x: UInt32, _ s: UInt32) {
a = a &+ J(b, c, d) &+ x &+ 0x50a28be6
a = ROL(a, s) &+ e
c = ROL(c, 10)
}
// *** The function starts here ***
var (aa, bb, cc, dd, ee) = MDbuf
var (aaa, bbb, ccc, ddd, eee) = MDbuf
/* round 1 */
FF(&aa, bb, &cc, dd, ee, X[ 0], 11)
FF(&ee, aa, &bb, cc, dd, X[ 1], 14)
FF(&dd, ee, &aa, bb, cc, X[ 2], 15)
FF(&cc, dd, &ee, aa, bb, X[ 3], 12)
FF(&bb, cc, &dd, ee, aa, X[ 4], 5)
FF(&aa, bb, &cc, dd, ee, X[ 5], 8)
FF(&ee, aa, &bb, cc, dd, X[ 6], 7)
FF(&dd, ee, &aa, bb, cc, X[ 7], 9)
FF(&cc, dd, &ee, aa, bb, X[ 8], 11)
FF(&bb, cc, &dd, ee, aa, X[ 9], 13)
FF(&aa, bb, &cc, dd, ee, X[10], 14)
FF(&ee, aa, &bb, cc, dd, X[11], 15)
FF(&dd, ee, &aa, bb, cc, X[12], 6)
FF(&cc, dd, &ee, aa, bb, X[13], 7)
FF(&bb, cc, &dd, ee, aa, X[14], 9)
FF(&aa, bb, &cc, dd, ee, X[15], 8)
/* round 2 */
GG(&ee, aa, &bb, cc, dd, X[ 7], 7)
GG(&dd, ee, &aa, bb, cc, X[ 4], 6)
GG(&cc, dd, &ee, aa, bb, X[13], 8)
GG(&bb, cc, &dd, ee, aa, X[ 1], 13)
GG(&aa, bb, &cc, dd, ee, X[10], 11)
GG(&ee, aa, &bb, cc, dd, X[ 6], 9)
GG(&dd, ee, &aa, bb, cc, X[15], 7)
GG(&cc, dd, &ee, aa, bb, X[ 3], 15)
GG(&bb, cc, &dd, ee, aa, X[12], 7)
GG(&aa, bb, &cc, dd, ee, X[ 0], 12)
GG(&ee, aa, &bb, cc, dd, X[ 9], 15)
GG(&dd, ee, &aa, bb, cc, X[ 5], 9)
GG(&cc, dd, &ee, aa, bb, X[ 2], 11)
GG(&bb, cc, &dd, ee, aa, X[14], 7)
GG(&aa, bb, &cc, dd, ee, X[11], 13)
GG(&ee, aa, &bb, cc, dd, X[ 8], 12)
/* round 3 */
HH(&dd, ee, &aa, bb, cc, X[ 3], 11)
HH(&cc, dd, &ee, aa, bb, X[10], 13)
HH(&bb, cc, &dd, ee, aa, X[14], 6)
HH(&aa, bb, &cc, dd, ee, X[ 4], 7)
HH(&ee, aa, &bb, cc, dd, X[ 9], 14)
HH(&dd, ee, &aa, bb, cc, X[15], 9)
HH(&cc, dd, &ee, aa, bb, X[ 8], 13)
HH(&bb, cc, &dd, ee, aa, X[ 1], 15)
HH(&aa, bb, &cc, dd, ee, X[ 2], 14)
HH(&ee, aa, &bb, cc, dd, X[ 7], 8)
HH(&dd, ee, &aa, bb, cc, X[ 0], 13)
HH(&cc, dd, &ee, aa, bb, X[ 6], 6)
HH(&bb, cc, &dd, ee, aa, X[13], 5)
HH(&aa, bb, &cc, dd, ee, X[11], 12)
HH(&ee, aa, &bb, cc, dd, X[ 5], 7)
HH(&dd, ee, &aa, bb, cc, X[12], 5)
/* round 4 */
II(&cc, dd, &ee, aa, bb, X[ 1], 11)
II(&bb, cc, &dd, ee, aa, X[ 9], 12)
II(&aa, bb, &cc, dd, ee, X[11], 14)
II(&ee, aa, &bb, cc, dd, X[10], 15)
II(&dd, ee, &aa, bb, cc, X[ 0], 14)
II(&cc, dd, &ee, aa, bb, X[ 8], 15)
II(&bb, cc, &dd, ee, aa, X[12], 9)
II(&aa, bb, &cc, dd, ee, X[ 4], 8)
II(&ee, aa, &bb, cc, dd, X[13], 9)
II(&dd, ee, &aa, bb, cc, X[ 3], 14)
II(&cc, dd, &ee, aa, bb, X[ 7], 5)
II(&bb, cc, &dd, ee, aa, X[15], 6)
II(&aa, bb, &cc, dd, ee, X[14], 8)
II(&ee, aa, &bb, cc, dd, X[ 5], 6)
II(&dd, ee, &aa, bb, cc, X[ 6], 5)
II(&cc, dd, &ee, aa, bb, X[ 2], 12)
/* round 5 */
JJ(&bb, cc, &dd, ee, aa, X[ 4], 9)
JJ(&aa, bb, &cc, dd, ee, X[ 0], 15)
JJ(&ee, aa, &bb, cc, dd, X[ 5], 5)
JJ(&dd, ee, &aa, bb, cc, X[ 9], 11)
JJ(&cc, dd, &ee, aa, bb, X[ 7], 6)
JJ(&bb, cc, &dd, ee, aa, X[12], 8)
JJ(&aa, bb, &cc, dd, ee, X[ 2], 13)
JJ(&ee, aa, &bb, cc, dd, X[10], 12)
JJ(&dd, ee, &aa, bb, cc, X[14], 5)
JJ(&cc, dd, &ee, aa, bb, X[ 1], 12)
JJ(&bb, cc, &dd, ee, aa, X[ 3], 13)
JJ(&aa, bb, &cc, dd, ee, X[ 8], 14)
JJ(&ee, aa, &bb, cc, dd, X[11], 11)
JJ(&dd, ee, &aa, bb, cc, X[ 6], 8)
JJ(&cc, dd, &ee, aa, bb, X[15], 5)
JJ(&bb, cc, &dd, ee, aa, X[13], 6)
/* parallel round 1 */
JJJ(&aaa, bbb, &ccc, ddd, eee, X[ 5], 8)
JJJ(&eee, aaa, &bbb, ccc, ddd, X[14], 9)
JJJ(&ddd, eee, &aaa, bbb, ccc, X[ 7], 9)
JJJ(&ccc, ddd, &eee, aaa, bbb, X[ 0], 11)
JJJ(&bbb, ccc, &ddd, eee, aaa, X[ 9], 13)
JJJ(&aaa, bbb, &ccc, ddd, eee, X[ 2], 15)
JJJ(&eee, aaa, &bbb, ccc, ddd, X[11], 15)
JJJ(&ddd, eee, &aaa, bbb, ccc, X[ 4], 5)
JJJ(&ccc, ddd, &eee, aaa, bbb, X[13], 7)
JJJ(&bbb, ccc, &ddd, eee, aaa, X[ 6], 7)
JJJ(&aaa, bbb, &ccc, ddd, eee, X[15], 8)
JJJ(&eee, aaa, &bbb, ccc, ddd, X[ 8], 11)
JJJ(&ddd, eee, &aaa, bbb, ccc, X[ 1], 14)
JJJ(&ccc, ddd, &eee, aaa, bbb, X[10], 14)
JJJ(&bbb, ccc, &ddd, eee, aaa, X[ 3], 12)
JJJ(&aaa, bbb, &ccc, ddd, eee, X[12], 6)
/* parallel round 2 */
III(&eee, aaa, &bbb, ccc, ddd, X[ 6], 9)
III(&ddd, eee, &aaa, bbb, ccc, X[11], 13)
III(&ccc, ddd, &eee, aaa, bbb, X[ 3], 15)
III(&bbb, ccc, &ddd, eee, aaa, X[ 7], 7)
III(&aaa, bbb, &ccc, ddd, eee, X[ 0], 12)
III(&eee, aaa, &bbb, ccc, ddd, X[13], 8)
III(&ddd, eee, &aaa, bbb, ccc, X[ 5], 9)
III(&ccc, ddd, &eee, aaa, bbb, X[10], 11)
III(&bbb, ccc, &ddd, eee, aaa, X[14], 7)
III(&aaa, bbb, &ccc, ddd, eee, X[15], 7)
III(&eee, aaa, &bbb, ccc, ddd, X[ 8], 12)
III(&ddd, eee, &aaa, bbb, ccc, X[12], 7)
III(&ccc, ddd, &eee, aaa, bbb, X[ 4], 6)
III(&bbb, ccc, &ddd, eee, aaa, X[ 9], 15)
III(&aaa, bbb, &ccc, ddd, eee, X[ 1], 13)
III(&eee, aaa, &bbb, ccc, ddd, X[ 2], 11)
/* parallel round 3 */
HHH(&ddd, eee, &aaa, bbb, ccc, X[15], 9)
HHH(&ccc, ddd, &eee, aaa, bbb, X[ 5], 7)
HHH(&bbb, ccc, &ddd, eee, aaa, X[ 1], 15)
HHH(&aaa, bbb, &ccc, ddd, eee, X[ 3], 11)
HHH(&eee, aaa, &bbb, ccc, ddd, X[ 7], 8)
HHH(&ddd, eee, &aaa, bbb, ccc, X[14], 6)
HHH(&ccc, ddd, &eee, aaa, bbb, X[ 6], 6)
HHH(&bbb, ccc, &ddd, eee, aaa, X[ 9], 14)
HHH(&aaa, bbb, &ccc, ddd, eee, X[11], 12)
HHH(&eee, aaa, &bbb, ccc, ddd, X[ 8], 13)
HHH(&ddd, eee, &aaa, bbb, ccc, X[12], 5)
HHH(&ccc, ddd, &eee, aaa, bbb, X[ 2], 14)
HHH(&bbb, ccc, &ddd, eee, aaa, X[10], 13)
HHH(&aaa, bbb, &ccc, ddd, eee, X[ 0], 13)
HHH(&eee, aaa, &bbb, ccc, ddd, X[ 4], 7)
HHH(&ddd, eee, &aaa, bbb, ccc, X[13], 5)
/* parallel round 4 */
GGG(&ccc, ddd, &eee, aaa, bbb, X[ 8], 15)
GGG(&bbb, ccc, &ddd, eee, aaa, X[ 6], 5)
GGG(&aaa, bbb, &ccc, ddd, eee, X[ 4], 8)
GGG(&eee, aaa, &bbb, ccc, ddd, X[ 1], 11)
GGG(&ddd, eee, &aaa, bbb, ccc, X[ 3], 14)
GGG(&ccc, ddd, &eee, aaa, bbb, X[11], 14)
GGG(&bbb, ccc, &ddd, eee, aaa, X[15], 6)
GGG(&aaa, bbb, &ccc, ddd, eee, X[ 0], 14)
GGG(&eee, aaa, &bbb, ccc, ddd, X[ 5], 6)
GGG(&ddd, eee, &aaa, bbb, ccc, X[12], 9)
GGG(&ccc, ddd, &eee, aaa, bbb, X[ 2], 12)
GGG(&bbb, ccc, &ddd, eee, aaa, X[13], 9)
GGG(&aaa, bbb, &ccc, ddd, eee, X[ 9], 12)
GGG(&eee, aaa, &bbb, ccc, ddd, X[ 7], 5)
GGG(&ddd, eee, &aaa, bbb, ccc, X[10], 15)
GGG(&ccc, ddd, &eee, aaa, bbb, X[14], 8)
/* parallel round 5 */
FFF(&bbb, ccc, &ddd, eee, aaa, X[12] , 8)
FFF(&aaa, bbb, &ccc, ddd, eee, X[15] , 5)
FFF(&eee, aaa, &bbb, ccc, ddd, X[10] , 12)
FFF(&ddd, eee, &aaa, bbb, ccc, X[ 4] , 9)
FFF(&ccc, ddd, &eee, aaa, bbb, X[ 1] , 12)
FFF(&bbb, ccc, &ddd, eee, aaa, X[ 5] , 5)
FFF(&aaa, bbb, &ccc, ddd, eee, X[ 8] , 14)
FFF(&eee, aaa, &bbb, ccc, ddd, X[ 7] , 6)
FFF(&ddd, eee, &aaa, bbb, ccc, X[ 6] , 8)
FFF(&ccc, ddd, &eee, aaa, bbb, X[ 2] , 13)
FFF(&bbb, ccc, &ddd, eee, aaa, X[13] , 6)
FFF(&aaa, bbb, &ccc, ddd, eee, X[14] , 5)
FFF(&eee, aaa, &bbb, ccc, ddd, X[ 0] , 15)
FFF(&ddd, eee, &aaa, bbb, ccc, X[ 3] , 13)
FFF(&ccc, ddd, &eee, aaa, bbb, X[ 9] , 11)
FFF(&bbb, ccc, &ddd, eee, aaa, X[11] , 11)
/* combine results */
MDbuf = (MDbuf.1 &+ cc &+ ddd,
MDbuf.2 &+ dd &+ eee,
MDbuf.3 &+ ee &+ aaa,
MDbuf.4 &+ aa &+ bbb,
MDbuf.0 &+ bb &+ ccc)
}
public mutating func update(data: Data) {
data.withUnsafeBytes { (ptr: UnsafePointer<UInt8>) in
var ptr = ptr
var length = data.count
var X = [UInt32](repeating: 0, count: 16)
// Process remaining bytes from last call:
if buffer.count > 0 && buffer.count + length >= 64 {
let amount = 64 - buffer.count
buffer.append(ptr, count: amount)
buffer.withUnsafeBytes { _ = memcpy(&X, $0, 64) }
compress(X)
ptr += amount
length -= amount
}
// Process 64 byte chunks:
while length >= 64 {
memcpy(&X, ptr, 64)
compress(X)
ptr += 64
length -= 64
}
// Save remaining unprocessed bytes:
buffer = Data(bytes: ptr, count: length)
}
count += Int64(data.count)
}
public mutating func finalize() -> Data {
var X = [UInt32](repeating: 0, count: 16)
/* append the bit m_n == 1 */
buffer.append(0x80)
buffer.withUnsafeBytes { _ = memcpy(&X, $0, buffer.count) }
if (count & 63) > 55 {
/* length goes to next block */
compress(X)
X = [UInt32](repeating: 0, count: 16)
}
/* append length in bits */
let lswlen = UInt32(truncatingIfNeeded: count)
let mswlen = UInt32(UInt64(count) >> 32)
X[14] = lswlen << 3
X[15] = (lswlen >> 29) | (mswlen << 3)
compress(X)
var data = Data(count: 20)
data.withUnsafeMutableBytes { (ptr: UnsafeMutablePointer<UInt32>) in
ptr[0] = MDbuf.0
ptr[1] = MDbuf.1
ptr[2] = MDbuf.2
ptr[3] = MDbuf.3
ptr[4] = MDbuf.4
}
buffer = Data()
return data
}
}