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Update releasenotes.md
DOOM Retro #4692: Commit 75bf3e6 pushed by bradharding
November 16, 2024 18:10 2m 7s master
November 16, 2024 18:10 2m 7s
Revert allowing alt hud selection with +/- keys
DOOM Retro #4691: Commit d041a18 pushed by bradharding
November 14, 2024 05:51 2m 12s master
November 14, 2024 05:51 2m 12s
Improvements to ID24 intermissions
DOOM Retro #4690: Commit daa2cc2 pushed by bradharding
November 13, 2024 07:46 1m 56s master
November 13, 2024 07:46 1m 56s
Fix not going to next map after text screen in some instances
DOOM Retro #4689: Commit 1bb196f pushed by bradharding
November 13, 2024 07:40 2m 25s master
November 13, 2024 07:40 2m 25s
Update to Visual Studio v17.12.0
DOOM Retro #4688: Commit a34d3e8 pushed by bradharding
November 13, 2024 05:18 2m 9s master
November 13, 2024 05:18 2m 9s
Fix line count when parsing DEHACKED lumps/files
DOOM Retro #4687: Commit e53468c pushed by bradharding
November 11, 2024 06:32 2m 19s master
November 11, 2024 06:32 2m 19s
Fix resetting episode, expansion CVARs at startup
DOOM Retro #4686: Commit 4b089fe pushed by bradharding
November 10, 2024 02:48 1m 52s master
November 10, 2024 02:48 1m 52s
Minor tweaks
DOOM Retro #4685: Commit 3c5e6cd pushed by bradharding
November 9, 2024 09:08 2m 2s master
November 9, 2024 09:08 2m 2s
Fix MBF21 ripper weapons causing too much damage
DOOM Retro #4684: Commit 1aa8202 pushed by bradharding
November 6, 2024 06:49 2m 18s master
November 6, 2024 06:49 2m 18s
Revert "Fix MBF21 ripper weapons causing too much damage"
DOOM Retro #4683: Commit 2b4f725 pushed by bradharding
November 5, 2024 07:11 2m 0s master
November 5, 2024 07:11 2m 0s
Always use translation tables from resource wad
DOOM Retro #4682: Commit c57575c pushed by bradharding
November 3, 2024 00:47 2m 20s master
November 3, 2024 00:47 2m 20s
Update releasenotes.md
DOOM Retro #4681: Commit 21c851f pushed by bradharding
November 2, 2024 22:46 1m 54s master
November 2, 2024 22:46 1m 54s
Minor correction to dsdh_GetDehSFXIndex()
DOOM Retro #4680: Commit a02fba2 pushed by bradharding
November 2, 2024 22:37 1m 50s master
November 2, 2024 22:37 1m 50s
Refactor DSDHacked initialization
DOOM Retro #4679: Commit b6987c2 pushed by bradharding
November 2, 2024 22:20 1m 51s master
November 2, 2024 22:20 1m 51s
Fix for initializing widescreen HUDs
DOOM Retro #4678: Commit 0869ba1 pushed by bradharding
November 2, 2024 18:51 2m 5s master
November 2, 2024 18:51 2m 5s
Update to SDL v2.30.9
DOOM Retro #4677: Commit fd16372 pushed by bradharding
November 2, 2024 09:57 1m 57s master
November 2, 2024 09:57 1m 57s
Widen columns in playerstats CCMD for Chex
DOOM Retro #4676: Commit 2468723 pushed by bradharding
November 2, 2024 06:41 2m 8s master
November 2, 2024 06:41 2m 8s
Don't allow red blood to be forced in Chex
DOOM Retro #4675: Commit ac0e35d pushed by bradharding
November 2, 2024 00:22 1m 59s master
November 2, 2024 00:22 1m 59s
Allow blood color to be dehacked in Chex
DOOM Retro #4674: Commit a0138c6 pushed by bradharding
November 2, 2024 00:13 1m 55s master
November 2, 2024 00:13 1m 55s
No mouse press to replace enter key on savegame screen and no pointer
DOOM Retro #4673: Commit 05cfd4d pushed by bradharding
November 1, 2024 08:59 2m 10s master
November 1, 2024 08:59 2m 10s
Restore lost souls to vanilla behavior
DOOM Retro #4672: Commit 8b49e6c pushed by bradharding
November 1, 2024 06:20 2m 11s master
November 1, 2024 06:20 2m 11s
Properly check ammo type in P_CheckAmmo()
DOOM Retro #4671: Commit 2d5d873 pushed by bradharding
November 1, 2024 06:01 2m 1s master
November 1, 2024 06:01 2m 1s
Check for MBF21 flag WPF_NOAUTOFIRE
DOOM Retro #4670: Commit 3fa00eb pushed by bradharding
November 1, 2024 02:51 1m 52s master
November 1, 2024 02:51 1m 52s
Stop all sounds when exiting map
DOOM Retro #4669: Commit e8c4ea3 pushed by bradharding
October 30, 2024 05:40 1m 55s master
October 30, 2024 05:40 1m 55s
Minor fix to resetting episode, expansion CVARs at startup
DOOM Retro #4668: Commit 6caa6f4 pushed by bradharding
October 30, 2024 05:18 2m 32s master
October 30, 2024 05:18 2m 32s