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Error: unsupported bitdepth (16) for sprite #3
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I believe there may have been several big changes in Libdragon since I last worked on this, as I see a lot of announcements in the N64Brew discord I haven't caught up on. Could you tell me a bit about the build environment? I'll have to research what exactly changed or find out if it's just a symptom of later libdragon releases. If it's not the latest, what commit / branch / tag of libdragon are you using? If it was the docker build environment or the prebuilt stable binaries, did it say which version? |
That makes sense. This particular machine is running Ubuntu 22.04 with the following compoents/versions that finally got me to a
The first time I ran
...which I resolved by just deleting the folder and letting init clone it down again with latest (which is how I achieved the version stack mentioned in the beginning):
When I do a fresh recursive clone so that I get the hash you used, it errors out at
|
Hi! I just tried to build and run your project in Ares (with no modifications), and I got this error:
ASSERTION FAILED: unsupported bitdepth (16) for sprite
I wasn't able to figure out how to change the bitdepth to accommodate that. Any ideas?
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