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It needs a lot of work (I still need to get the HydraDelegate stuff working with Houdini), but the sample scenes render. There's a lot of patching that I've had to do to get AVX512F working on AMD (I think it was built for Xeon Phi out of the box). Do you have a contribution guide? What's the best way to engage with you all?
Thanks!
Connor
The text was updated successfully, but these errors were encountered:
Hey folks!
I've built a working ebuild for OpenMoonRay.
It needs a lot of work (I still need to get the HydraDelegate stuff working with Houdini), but the sample scenes render. There's a lot of patching that I've had to do to get AVX512F working on AMD (I think it was built for Xeon Phi out of the box). Do you have a contribution guide? What's the best way to engage with you all?
Thanks!
Connor
The text was updated successfully, but these errors were encountered: