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AOloopControl_compTools.h
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/**
* @file AOloopControl_compTools.h
* @brief Function prototypes for Adaptive Optics Control loop engine misc computation tools
*
* AO engine uses stream data structure
*
* @author O. Guyon
* @date 28 Aug 2017
*
* @bug No known bugs.
*
*/
#ifndef _AOLOOPCONTROL_COMPTOOLS_H
#define _AOLOOPCONTROL_COMPTOOLS_H
/** @brief Initialize module. */
void __attribute__ ((constructor)) libinit_AOloopControl_compTools();
/** @brief Initialize command line interface. */
int_fast8_t init_AOloopControl_compTools();
/* =============================================================================================== */
/* =============================================================================================== */
/** @name AOloopControl_compTools - 1. COMPUTATION UTILITIES & TOOLS
* Useful tools */
/* =============================================================================================== */
/* =============================================================================================== */
/** @brief compute cross product between two 3D arrays */
long AOloopControl_compTools_CrossProduct(const char *ID1_name, const char *ID2_name, const char *IDout_name);
/** @brief Create simple zonal poke cube */
long AOloopControl_compTools_mkSimpleZpokeM( long dmxsize, long dmysize, char *IDout_name);
#endif