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Candy should respond to XMPP application-level pings (XEP-0199) #517

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michalrus opened this issue Aug 3, 2018 · 5 comments
Open

Candy should respond to XMPP application-level pings (XEP-0199) #517

michalrus opened this issue Aug 3, 2018 · 5 comments

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@michalrus
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https://xmpp.org/extensions/xep-0199.html

Currently, it doesn’t, and the client is disconnected by a server that requires this.

@michalrus michalrus changed the title Candy should respond to XMPP application-lecel pings (XEP-0199) Candy should respond to XMPP application-level pings (XEP-0199) Aug 3, 2018
@lkraav
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lkraav commented Aug 3, 2018

@michalrus example of such server?

I'm running on Openfire, and haven't noticed any unnatural disconnects.

@michalrus
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@lkraav any Ejabberd with this in its config:

          mod_ping:
            send_pings: true
            ping_interval: 20
            ping_ack_timeout: 20
            timeout_action: kill

Cf. https://docs.ejabberd.im/admin/configuration/#mod-ping

@lkraav
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lkraav commented Aug 4, 2018

OK. You should know this project development has stopped to a halt, any quick solution probably not available any time soon.

I'm thinking about moving to Mattermost, instead. There's simply no comparable quality XMPP solutions out there.

EDIT AUG 2018 I've migrated to Mattermost and as expected, it's a ton better experience.

@michalrus
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Also, as an example, Converse.js does respond to pings: conversejs/converse.js#414

@guusdk
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guusdk commented Aug 16, 2018

As an aside: Openfire will try to ping the client if it suspects that it is disconnected. Please note that an XMPP client (such as Candy) is required to answer to every IQ request (which the ping request is), with either an answer, or an error ("I don't understand this request"). For the purpose of checking if the client is still alive, receiving the error is good enough: "Are you there?" -"Que?" (ok, you're there).

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