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The uv plugin should compile Python bytecode in the virtual environment by setting UV_COMPILE_BYTECODE=1 in the environment.
UV_COMPILE_BYTECODE=1
(This also allows a user or application to override it if they don't want to do so.)
The distributed package shouldn't have to compile the bytecode, especially for snaps, where the bytecode would have to be compiled on each run.
The text was updated successfully, but these errors were encountered:
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The internal ticket has been created: https://warthogs.atlassian.net/browse/CRAFT-3871.
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The internal ticket has been created: https://warthogs.atlassian.net/browse/CRAFT-3872.
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What needs to get done
The uv plugin should compile Python bytecode in the virtual environment by setting
UV_COMPILE_BYTECODE=1
in the environment.(This also allows a user or application to override it if they don't want to do so.)
Why it needs to get done
The distributed package shouldn't have to compile the bytecode, especially for snaps, where the bytecode would have to be compiled on each run.
The text was updated successfully, but these errors were encountered: