UE4 imports RoadRunner map with missing traffic signs issue #8040
lemon-lone
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I have the same problem! |
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At present, I am using RoadRunner to draw a new map and exported the files. fbx and. xodr required by Carla. I moved it to the/Import folder and then used the make import command to build the new map. Everything went smoothly, but I added traffic signs to the map created in RoadRunner. However, when I opened the compiled map with UE, everything else was normal, but there were no traffic signs. Does anyone know about this issue?
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