Is it possible to compile LibCarla client without installing Unreal Engine? #8413
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poyrazogluyigit
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I plan to use CARLA's C++ API in a container. Going through the setup scripts, it's apparent at a glance that the script itself relies on the existence of
$UE4_ROOT
. I have no idea about the dependencies oflibcarla-client
, so here is my question: Is there a certain workaround (for instance, pointing to independent C/C++ compilers in the setup file) that is known not to breaklibcarla-client
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