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I would like to be able to access each wheels torque and RPM on the vehicle, but cant work out the best way to do so.
When I enable telemetry on the manual_control.py script, I can see that there are many graphs of tyre forces displayed in the server window, and it is these I would like to ideally access through the client.
I am running Unreal Engine 4.26.2 and Python 3.6.
Any help would be greatly appreciated.
The text was updated successfully, but these errors were encountered:
Hey @everestmax, all the current exposed information about the wheels is in the carla.WheelPhysicsControl, which you can access doing actor.get_physics_control().wheels. However, I don't think data like the wheels RPM is exposed.
Hey @everestmax, all the current exposed information about the wheels is in the carla.WheelPhysicsControl, which you can access doing actor.get_physics_control().wheels. However, I don't think data like the wheels RPM is exposed.
Hi, is it exposed now? Can we directly access the related info of wheels? Thanks!
Hey @everestmax, all the current exposed information about the wheels is in the carla.WheelPhysicsControl, which you can access doing actor.get_physics_control().wheels. However, I don't think data like the wheels RPM is exposed.
Hi, is it exposed now? Can we directly access the related info of wheels? Thanks!
Hi,
I would like to be able to access each wheels torque and RPM on the vehicle, but cant work out the best way to do so.
When I enable telemetry on the manual_control.py script, I can see that there are many graphs of tyre forces displayed in the server window, and it is these I would like to ideally access through the client.
I am running Unreal Engine 4.26.2 and Python 3.6.
Any help would be greatly appreciated.
The text was updated successfully, but these errors were encountered: