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Accessing individual wheel torque and rpm #4828

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everestmax opened this issue Nov 2, 2021 · 4 comments
Closed

Accessing individual wheel torque and rpm #4828

everestmax opened this issue Nov 2, 2021 · 4 comments
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@everestmax
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Hi,

I would like to be able to access each wheels torque and RPM on the vehicle, but cant work out the best way to do so.

When I enable telemetry on the manual_control.py script, I can see that there are many graphs of tyre forces displayed in the server window, and it is these I would like to ideally access through the client.

I am running Unreal Engine 4.26.2 and Python 3.6.

Any help would be greatly appreciated.

@glopezdiest
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Hey @everestmax, all the current exposed information about the wheels is in the carla.WheelPhysicsControl, which you can access doing actor.get_physics_control().wheels. However, I don't think data like the wheels RPM is exposed.

@AOOOOOA
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AOOOOOA commented Mar 24, 2023

Hey @everestmax, all the current exposed information about the wheels is in the carla.WheelPhysicsControl, which you can access doing actor.get_physics_control().wheels. However, I don't think data like the wheels RPM is exposed.

Hi, is it exposed now? Can we directly access the related info of wheels? Thanks!

@MurilloGuindani
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Hey @everestmax, all the current exposed information about the wheels is in the carla.WheelPhysicsControl, which you can access doing actor.get_physics_control().wheels. However, I don't think data like the wheels RPM is exposed.

Hi, is it exposed now? Can we directly access the related info of wheels? Thanks!

Yes, was recently merged into the dev branch.
Expose Telemetry Data #5153

@BBArikL
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BBArikL commented Aug 26, 2024

I just added a PR to fix the access to the "wheels" attribute of VehicleTelemetryData : #8078

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