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CMakeLists.txt
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CMakeLists.txt
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cmake_minimum_required(VERSION 2.6)
project(proj)
# Use our modified FindSDL2* modules
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${TwinklebearDevLessons_SOURCE_DIR}/cmake")
# Set an output directory for our binaries
set(BIN_DIR ${TwinklebearDevLessons_SOURCE_DIR}/bin)
# Bump up warning levels appropriately for clang, gcc & msvc
# Also set debug/optimization flags depending on the build type. IDE users choose this when
# selecting the build mode in their IDE
if (${CMAKE_CXX_COMPILER_ID} STREQUAL "GNU" OR ${CMAKE_CXX_COMPILER_ID} STREQUAL "Clang")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Wextra -pedantic -std=c++11")
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS} ${CMAKE_CXX_FLAGS_DEBUG} -g")
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS} ${CMAKE_CXX_FLAGS_RELEASE} -O2")
elseif (${CMAKE_CXX_COMPILER_ID} STREQUAL "MSVC")
if (CMAKE_CXX_FLAGS MATCHES "/W[0-4]")
string(REGEX REPLACE "/W[0-4]" "/W4" CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}")
else()
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /W4")
endif()
endif()
# Look up SDL2 and add the include directory to our include path
find_package(SDL2 REQUIRED)
include_directories(${SDL2_INCLUDE_DIR})
# Look in the Lesson0 subdirectory to find its CMakeLists.txt so we can build the executable
add_subdirectory(proj)