A game (hastily) made with Unity using a custom physics engine (as a challenge of METU MMI 541 Game Physics course).
You can play it here: https://kxyoove.itch.io/gwawity
- Grab the unofficial C# port of Cyclone Physics from https://github.com/Scrawk/CyclonePhysicsEngine/tree/master and
CyclonePhysicsEngine/Assets/Cyclone
directory undergwawity/Assets
. - Install
TextMeshPro
andShapes2D
from Unity Asset Store.