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Flickering and missing texture. Far texture disappear and close texture render fine. Works better when validation layer is enabled.
In-game sound doesn't work but intro and videos sound works.
Game hangs sometimes at the intro, as a workaround I set the Timer Speed multiplier before starting the game just for the intro then set it back to normal.
I tried the same version of windows in wine, audio is working fine and game doesn't hang but the missing and flickering texture is still present.
I tried many old version down to version 1.10.0 with wine and they all have the same behavior.
Current Behavior
Flickering and missing texture. Far texture disappear and close texture render fine. Works better when validation layer is enabled.
In-game sound doesn't work but intro and videos sound works.
Game hangs sometimes at the intro, as a workaround I set the Timer Speed multiplier before starting the game just for the intro then set it back to normal.
I tried the same version of windows in wine, audio is working fine and game doesn't hang but the missing and flickering texture is still present.
I tried many old version down to version 1.10.0 with wine and they all have the same behavior.
Expected Behavior
Rendered texture, working sound and no hangs
Steps to Reproduce
Start a new game.
System Info (Optional)
OS: Arch LInux
GPU: Nvidia GTX 1060
NVIDIA Driver Version: 565.57.01
RAM: 16gb
Emulation Settings (Optional)
No response
Logs (Optional)
OpenGL.zip
Debug_OpenGL_log.zip
Vulkan.zip
Debug_vulkan_log.zip
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