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Loaded an fbx model with a texture file that didn't exist and the program crashes. In that case it would be nice if the texture would be ignored with a warning and/or a dummy-texture would be loaded. (Like an ugly pink something [if we're talking about the albedo map])
The text was updated successfully, but these errors were encountered:
Loaded an fbx model with a texture file that didn't exist and the program crashes. In that case it would be nice if the texture would be ignored with a warning and/or a dummy-texture would be loaded. (Like an ugly pink something [if we're talking about the albedo map])
The text was updated successfully, but these errors were encountered: