-
Notifications
You must be signed in to change notification settings - Fork 129
/
field_input.go
496 lines (433 loc) Β· 13.6 KB
/
field_input.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
package huh
import (
"fmt"
"strings"
"github.com/charmbracelet/bubbles/key"
"github.com/charmbracelet/bubbles/textinput"
tea "github.com/charmbracelet/bubbletea"
"github.com/charmbracelet/huh/accessibility"
"github.com/charmbracelet/lipgloss"
)
// Input is a input field.
//
// The input field is a field that allows the user to enter text. Use it to user
// input. It can be used for collecting text, passwords, or other short input.
//
// The input field supports Suggestions, Placeholder, and Validation.
type Input struct {
accessor Accessor[string]
key string
id int
title Eval[string]
description Eval[string]
placeholder Eval[string]
suggestions Eval[[]string]
textinput textinput.Model
inline bool
validate func(string) error
err error
focused bool
accessible bool
width int
height int // not really used anywhere
theme *Theme
keymap InputKeyMap
}
// NewInput creates a new input field.
//
// The input field is a field that allows the user to enter text. Use it to user
// input. It can be used for collecting text, passwords, or other short input.
//
// The input field supports Suggestions, Placeholder, and Validation.
func NewInput() *Input {
input := textinput.New()
i := &Input{
accessor: &EmbeddedAccessor[string]{},
textinput: input,
validate: func(string) error { return nil },
id: nextID(),
title: Eval[string]{cache: make(map[uint64]string)},
description: Eval[string]{cache: make(map[uint64]string)},
placeholder: Eval[string]{cache: make(map[uint64]string)},
suggestions: Eval[[]string]{cache: make(map[uint64][]string)},
}
return i
}
// Value sets the value of the input field.
func (i *Input) Value(value *string) *Input {
return i.Accessor(NewPointerAccessor(value))
}
// Accessor sets the accessor of the input field.
func (i *Input) Accessor(accessor Accessor[string]) *Input {
i.accessor = accessor
i.textinput.SetValue(i.accessor.Get())
return i
}
// Key sets the key of the input field.
func (i *Input) Key(key string) *Input {
i.key = key
return i
}
// Title sets the title of the input field.
//
// The Title is static for dynamic Title use `TitleFunc`.
func (i *Input) Title(title string) *Input {
i.title.val = title
i.title.fn = nil
return i
}
// Description sets the description of the input field.
//
// The Description is static for dynamic Description use `DescriptionFunc`.
func (i *Input) Description(description string) *Input {
i.description.val = description
i.description.fn = nil
return i
}
// TitleFunc sets the title func of the input field.
//
// The TitleFunc will be re-evaluated when the binding of the TitleFunc changes.
// This is useful when you want to display dynamic content and update the title
// when another part of your form changes.
//
// See README#Dynamic for more usage information.
func (i *Input) TitleFunc(f func() string, bindings any) *Input {
i.title.fn = f
i.title.bindings = bindings
return i
}
// DescriptionFunc sets the description func of the input field.
//
// The DescriptionFunc will be re-evaluated when the binding of the
// DescriptionFunc changes. This is useful when you want to display dynamic
// content and update the description when another part of your form changes.
//
// See README#Dynamic for more usage information.
func (i *Input) DescriptionFunc(f func() string, bindings any) *Input {
i.description.fn = f
i.description.bindings = bindings
return i
}
// Prompt sets the prompt of the input field.
func (i *Input) Prompt(prompt string) *Input {
i.textinput.Prompt = prompt
return i
}
// CharLimit sets the character limit of the input field.
func (i *Input) CharLimit(charlimit int) *Input {
i.textinput.CharLimit = charlimit
return i
}
// Suggestions sets the suggestions to display for autocomplete in the input
// field.
//
// The suggestions are static for dynamic suggestions use `SuggestionsFunc`.
func (i *Input) Suggestions(suggestions []string) *Input {
i.suggestions.fn = nil
i.textinput.ShowSuggestions = len(suggestions) > 0
i.textinput.KeyMap.AcceptSuggestion.SetEnabled(len(suggestions) > 0)
i.textinput.SetSuggestions(suggestions)
return i
}
// SuggestionsFunc sets the suggestions func to display for autocomplete in the
// input field.
//
// The SuggestionsFunc will be re-evaluated when the binding of the
// SuggestionsFunc changes. This is useful when you want to display dynamic
// suggestions when another part of your form changes.
//
// See README#Dynamic for more usage information.
func (i *Input) SuggestionsFunc(f func() []string, bindings any) *Input {
i.suggestions.fn = f
i.suggestions.bindings = bindings
i.suggestions.loading = true
i.textinput.KeyMap.AcceptSuggestion.SetEnabled(f != nil)
i.textinput.ShowSuggestions = f != nil
return i
}
// EchoMode sets the input behavior of the text Input field.
type EchoMode textinput.EchoMode
const (
// EchoNormal displays text as is.
// This is the default behavior.
EchoModeNormal EchoMode = EchoMode(textinput.EchoNormal)
// EchoPassword displays the EchoCharacter mask instead of actual characters.
// This is commonly used for password fields.
EchoModePassword EchoMode = EchoMode(textinput.EchoPassword)
// EchoNone displays nothing as characters are entered.
// This is commonly seen for password fields on the command line.
EchoModeNone EchoMode = EchoMode(textinput.EchoNone)
)
// EchoMode sets the echo mode of the input.
func (i *Input) EchoMode(mode EchoMode) *Input {
i.textinput.EchoMode = textinput.EchoMode(mode)
return i
}
// Password sets whether or not to hide the input while the user is typing.
//
// Deprecated: use EchoMode(EchoPassword) instead.
func (i *Input) Password(password bool) *Input {
if password {
i.textinput.EchoMode = textinput.EchoPassword
} else {
i.textinput.EchoMode = textinput.EchoNormal
}
return i
}
// Placeholder sets the placeholder of the text input.
func (i *Input) Placeholder(str string) *Input {
i.textinput.Placeholder = str
return i
}
// PlaceholderFunc sets the placeholder func of the text input.
func (i *Input) PlaceholderFunc(f func() string, bindings any) *Input {
i.placeholder.fn = f
i.placeholder.bindings = bindings
return i
}
// Inline sets whether the title and input should be on the same line.
func (i *Input) Inline(inline bool) *Input {
i.inline = inline
return i
}
// Validate sets the validation function of the input field.
func (i *Input) Validate(validate func(string) error) *Input {
i.validate = validate
return i
}
// Error returns the error of the input field.
func (i *Input) Error() error { return i.err }
// Skip returns whether the input should be skipped or should be blocking.
func (*Input) Skip() bool { return false }
// Zoom returns whether the input should be zoomed.
func (*Input) Zoom() bool { return false }
// Focus focuses the input field.
func (i *Input) Focus() tea.Cmd {
i.focused = true
return i.textinput.Focus()
}
// Blur blurs the input field.
func (i *Input) Blur() tea.Cmd {
i.focused = false
i.accessor.Set(i.textinput.Value())
i.textinput.Blur()
i.err = i.validate(i.accessor.Get())
return nil
}
// KeyBinds returns the help message for the input field.
func (i *Input) KeyBinds() []key.Binding {
if i.textinput.ShowSuggestions {
return []key.Binding{i.keymap.AcceptSuggestion, i.keymap.Prev, i.keymap.Submit, i.keymap.Next}
}
return []key.Binding{i.keymap.Prev, i.keymap.Submit, i.keymap.Next}
}
// Init initializes the input field.
func (i *Input) Init() tea.Cmd {
i.textinput.Blur()
return nil
}
// Update updates the input field.
func (i *Input) Update(msg tea.Msg) (tea.Model, tea.Cmd) {
var cmds []tea.Cmd
var cmd tea.Cmd
switch msg := msg.(type) {
case updateFieldMsg:
var cmds []tea.Cmd
if ok, hash := i.title.shouldUpdate(); ok {
i.title.bindingsHash = hash
if !i.title.loadFromCache() {
i.title.loading = true
cmds = append(cmds, func() tea.Msg {
return updateTitleMsg{id: i.id, title: i.title.fn(), hash: hash}
})
}
}
if ok, hash := i.description.shouldUpdate(); ok {
i.description.bindingsHash = hash
if !i.description.loadFromCache() {
i.description.loading = true
cmds = append(cmds, func() tea.Msg {
return updateDescriptionMsg{id: i.id, description: i.description.fn(), hash: hash}
})
}
}
if ok, hash := i.placeholder.shouldUpdate(); ok {
i.placeholder.bindingsHash = hash
if i.placeholder.loadFromCache() {
i.textinput.Placeholder = i.placeholder.val
} else {
i.placeholder.loading = true
cmds = append(cmds, func() tea.Msg {
return updatePlaceholderMsg{id: i.id, placeholder: i.placeholder.fn(), hash: hash}
})
}
}
if ok, hash := i.suggestions.shouldUpdate(); ok {
i.suggestions.bindingsHash = hash
if i.suggestions.loadFromCache() {
i.textinput.ShowSuggestions = len(i.suggestions.val) > 0
i.textinput.SetSuggestions(i.suggestions.val)
} else {
i.suggestions.loading = true
cmds = append(cmds, func() tea.Msg {
return updateSuggestionsMsg{id: i.id, suggestions: i.suggestions.fn(), hash: hash}
})
}
}
return i, tea.Batch(cmds...)
case updateTitleMsg:
if i.id == msg.id && i.title.bindingsHash == msg.hash {
i.title.update(msg.title)
}
case updateDescriptionMsg:
if i.id == msg.id && i.description.bindingsHash == msg.hash {
i.description.update(msg.description)
}
case updatePlaceholderMsg:
if i.id == msg.id && i.placeholder.bindingsHash == msg.hash {
i.placeholder.update(msg.placeholder)
i.textinput.Placeholder = msg.placeholder
}
case updateSuggestionsMsg:
if i.id == msg.id && i.suggestions.bindingsHash == msg.hash {
i.suggestions.update(msg.suggestions)
i.textinput.ShowSuggestions = len(msg.suggestions) > 0
i.textinput.SetSuggestions(msg.suggestions)
}
case tea.KeyMsg:
i.err = nil
switch {
case key.Matches(msg, i.keymap.Prev):
value := i.textinput.Value()
i.err = i.validate(value)
if i.err != nil {
return i, nil
}
cmds = append(cmds, PrevField)
case key.Matches(msg, i.keymap.Next, i.keymap.Submit):
value := i.textinput.Value()
i.err = i.validate(value)
if i.err != nil {
return i, nil
}
cmds = append(cmds, NextField)
}
}
i.textinput, cmd = i.textinput.Update(msg)
cmds = append(cmds, cmd)
i.accessor.Set(i.textinput.Value())
return i, tea.Batch(cmds...)
}
func (i *Input) activeStyles() *FieldStyles {
theme := i.theme
if theme == nil {
theme = ThemeCharm()
}
if i.focused {
return &theme.Focused
}
return &theme.Blurred
}
// View renders the input field.
func (i *Input) View() string {
styles := i.activeStyles()
// NB: since the method is on a pointer receiver these are being mutated.
// Because this runs on every render this shouldn't matter in practice,
// however.
i.textinput.PlaceholderStyle = styles.TextInput.Placeholder
i.textinput.PromptStyle = styles.TextInput.Prompt
i.textinput.Cursor.Style = styles.TextInput.Cursor
i.textinput.Cursor.TextStyle = styles.TextInput.CursorText
i.textinput.TextStyle = styles.TextInput.Text
// Adjust text input size to its char limit if it fit in its width
if i.textinput.CharLimit > 0 {
i.textinput.Width = min(i.textinput.CharLimit, i.textinput.Width)
}
var sb strings.Builder
if i.title.val != "" || i.title.fn != nil {
sb.WriteString(styles.Title.Render(i.title.val))
if !i.inline {
sb.WriteString("\n")
}
}
if i.description.val != "" || i.description.fn != nil {
sb.WriteString(styles.Description.Render(i.description.val))
if !i.inline {
sb.WriteString("\n")
}
}
sb.WriteString(i.textinput.View())
return styles.Base.Render(sb.String())
}
// Run runs the input field in accessible mode.
func (i *Input) Run() error {
if i.accessible {
return i.runAccessible()
}
return i.run()
}
// run runs the input field.
func (i *Input) run() error {
return Run(i)
}
// runAccessible runs the input field in accessible mode.
func (i *Input) runAccessible() error {
styles := i.activeStyles()
fmt.Println(styles.Title.Render(i.title.val))
fmt.Println()
i.accessor.Set(accessibility.PromptString("Input: ", i.validate))
fmt.Println(styles.SelectedOption.Render("Input: " + i.accessor.Get() + "\n"))
return nil
}
// WithKeyMap sets the keymap on an input field.
func (i *Input) WithKeyMap(k *KeyMap) Field {
i.keymap = k.Input
i.textinput.KeyMap.AcceptSuggestion = i.keymap.AcceptSuggestion
return i
}
// WithAccessible sets the accessible mode of the input field.
func (i *Input) WithAccessible(accessible bool) Field {
i.accessible = accessible
return i
}
// WithTheme sets the theme of the input field.
func (i *Input) WithTheme(theme *Theme) Field {
if i.theme != nil {
return i
}
i.theme = theme
return i
}
// WithWidth sets the width of the input field.
func (i *Input) WithWidth(width int) Field {
styles := i.activeStyles()
i.width = width
frameSize := styles.Base.GetHorizontalFrameSize()
promptWidth := lipgloss.Width(i.textinput.PromptStyle.Render(i.textinput.Prompt))
titleWidth := lipgloss.Width(styles.Title.Render(i.title.val))
descriptionWidth := lipgloss.Width(styles.Description.Render(i.description.val))
i.textinput.Width = width - frameSize - promptWidth - 1
if i.inline {
i.textinput.Width -= titleWidth
i.textinput.Width -= descriptionWidth
}
return i
}
// WithHeight sets the height of the input field.
func (i *Input) WithHeight(height int) Field {
i.height = height
return i
}
// WithPosition sets the position of the input field.
func (i *Input) WithPosition(p FieldPosition) Field {
i.keymap.Prev.SetEnabled(!p.IsFirst())
i.keymap.Next.SetEnabled(!p.IsLast())
i.keymap.Submit.SetEnabled(p.IsLast())
return i
}
// GetKey returns the key of the field.
func (i *Input) GetKey() string { return i.key }
// GetValue returns the value of the field.
func (i *Input) GetValue() any {
return i.accessor.Get()
}