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promote to Engineer (Alpha 13) #9

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Inkraja opened this issue Dec 20, 2015 · 0 comments
Open

promote to Engineer (Alpha 13) #9

Inkraja opened this issue Dec 20, 2015 · 0 comments

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@Inkraja
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Inkraja commented Dec 20, 2015

Hey, i get an issue any time i promote my blacksmith to an engineer. After this he stuck at the position (till i demote them to blacksmith) and i cant build the workbrench and often the engineer toolboxes spawn ~5 times around the heartling.


release-489 (x64)
c++ exception: invalid file path '/stonehearth/data/commands/build_workshop'.
stack traceback:
[C]: in function 'load_json'
radiant/modules/resources.luac:9: in function 'load_json'
...nehearth/components/commands/commands_component.luac:7: in function 'add_command'
...nents/equipment_piece/equipment_piece_component.luac:119: in function '_inject_commands'
...nents/equipment_piece/equipment_piece_component.luac:43: in function 'equip'
...hearth/components/equipment/equipment_component.luac:57: in function 'equip_item'
stonehearth/components/job/job_component.luac:207: in function '_equip_abilities'
stonehearth/components/job/job_component.luac:89: in function 'promote_to'
.../server/town/orchestrators/promote_orchestrator.luac:23: in function '_change_job'
.../server/town/orchestrators/promote_orchestrator.luac:5: in function '_trigger_cb'
radiant/modules/effects/trigger_effect.luac:12: in function 'update'
radiant/modules/effects/effect_tracks.luac:47: in function 'update'
radiant/modules/effects/effect_manager.luac:15: in function 'fn'
radiant/modules/events.luac:97: in function <radiant/modules/events.luac:96>
[C]: in function 'xpcall'
radiant/modules/events.luac:96: in function 'trigger'
radiant/modules/events.luac:121: in function '_trigger_gameloop'
radiant/modules/events.luac:150: in function '_update'
radiant/server.luac:19: in function <radiant/server.luac:17

release-489 (x64)
...nehearth/components/commands/commands_component.luac:23: attempt to index local 'data_table' (a nil value)
stack traceback:
radiant/modules/events.luac:84: in function <radiant/modules/events.luac:81>
...nehearth/components/commands/commands_component.luac:23: in function '_set_defaults'
...nehearth/components/commands/commands_component.luac:7: in function 'add_command'
...nents/equipment_piece/equipment_piece_component.luac:119: in function '_inject_commands'
...nents/equipment_piece/equipment_piece_component.luac:43: in function 'equip'
...hearth/components/equipment/equipment_component.luac:57: in function 'equip_item'
stonehearth/components/job/job_component.luac:207: in function '_equip_abilities'
stonehearth/components/job/job_component.luac:89: in function 'promote_to'
.../server/town/orchestrators/promote_orchestrator.luac:23: in function '_change_job'
.../server/town/orchestrators/promote_orchestrator.luac:5: in function '_trigger_cb'
radiant/modules/effects/trigger_effect.luac:12: in function 'update'
radiant/modules/effects/effect_tracks.luac:47: in function 'update'
radiant/modules/effects/effect_manager.luac:15: in function 'fn'
radiant/modules/events.luac:97: in function <radiant/modules/events.luac:96>
[C]: in function 'xpcall'
radiant/modules/events.luac:96: in function 'trigger'
radiant/modules/events.luac:121: in function '_trigger_gameloop'
radiant/modules/events.luac:150: in function '_update'
radiant/server.luac:19: in function <radiant/server.luac:17

3.)
release-489 (x64)
.../server/town/orchestrators/promote_orchestrator.luac:5: attempt to index local 'promotion_talisman_component' (a nil value)
stack traceback:
radiant/modules/events.luac:84: in function <radiant/modules/events.luac:81>
.../server/town/orchestrators/promote_orchestrator.luac:5: in function '_trigger_cb'
radiant/modules/effects/trigger_effect.luac:12: in function 'update'
radiant/modules/effects/effect_tracks.luac:47: in function 'update'
radiant/modules/effects/effect_manager.luac:15: in function 'fn'
radiant/modules/events.luac:97: in function <radiant/modules/events.luac:96>
[C]: in function 'xpcall'
radiant/modules/events.luac:96: in function 'trigger'
radiant/modules/events.luac:121: in function '_trigger_gameloop'
radiant/modules/events.luac:150: in function '_update'
radiant/server.luac:19: in function <radiant/server.luac:17

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