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Pager behaves funky sometimes #47

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ptomato opened this issue Feb 22, 2016 · 1 comment
Closed

Pager behaves funky sometimes #47

ptomato opened this issue Feb 22, 2016 · 1 comment

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@ptomato
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ptomato commented Feb 22, 2016

Originally Trac #12. Opened 2011-02-06:

Sometimes, the pager behaves inexplicably. This is due to there not being a proper signal in GTK that lets us find out when the GtkTextView is done rearranging itself. We need to find out some clever ways to work around this.
Here are David's bug reports relating to this bug:

More prompt sometimes scrolls past a paragraph in some games. This has been seen in Wishbringer and Trinity. When there is a long space the interpreter should focus on the last command line and move it to the top of the screen with a more prompt at the bottom, when enter is pushed the interpreter should focus on the title of the new location and move it to the top of the screen. This maybe to do with the much taller play area that Chimara uses. In Wishbringer and Trinity this happens when you are transported by mean other than walking (Whistle and old woman in Wishbringer, Pram and toadstool portals in Trinity). In Seastalker is skips the text after confirming your name at the beginning of the game. In Bureaucracy when you read the last letter in the game the top is skipped and Chimara focuses on the text input at the bottom rather than the last command and showing a more prompt.

In Seastalker after entering your name the game starts but skips a message after confirming your name then it has a more prompt that shouldn't be there (although it's in the original) that doesn't respond to pressing enter to clear it. Instead you have to scroll up and down to clear it. (The more prompt does appear in frotz and the original interpreter but it can be cleared by enter), In Leather Goddesses of Phobos after pressing enter to skip the content warning the same thing happens all text on screen is visible and the input prompt is selected but the is a more prompt that can only be cleared by scrolling up then down not by pressing enter.

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ptomato commented Feb 22, 2016

@ptomato commented 2012-09-16:

I've confirmed that the Seastalker and Leather Goddesses problems are fixed, and were the same bug as #25. Don't know how to reproduce the Bureaucracy and Wishbringer ones. In Trinity when traveling by pram we can't move the location to the top of the screen due to the way it's designed - this would make it difficult to conform to standards.

@ptomato closed 2012-09-16

@ptomato ptomato closed this as completed Feb 22, 2016
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