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HouseDlg.cpp
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HouseDlg.cpp
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// HouseDlg.cpp : implementation file
//
#include "stdafx.h"
#include "duallistdemo.h"
#include "HouseDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CHouseDlg dialog
CHouseDlg::CHouseDlg(CWnd* pParent /*=NULL*/)
: CDialog(CHouseDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CHouseDlg)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
}
void CHouseDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CHouseDlg)
// NOTE: the ClassWizard will add DDX and DDV calls here
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CHouseDlg, CDialog)
//{{AFX_MSG_MAP(CHouseDlg)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CHouseDlg message handlers
void CHouseDlg::OnOK()
{
// TODO: Add extra validation here
CDialog::OnOK();
}
BOOL CHouseDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// TODO: Add extra initialization here
CString say;
say.Format("想把生意做大?您现在的房子只能放%d个物品,太小啦!",old_number);
GetDlgItem(IDC_SAY1)->SetWindowText(say);
if(money>30000)
say.Format("您花费%ld元,可以租能放%d个物品的房子。",
money/2, old_number+10);
else
say.Format("您花费20000元,可以租能放%d个物品的房子。",old_number+10);
GetDlgItem(IDC_SAY2)->SetWindowText(say);
return TRUE; // return TRUE unless you set the focus to a control
// EXCEPTION: OCX Property Pages should return FALSE
}