-
Notifications
You must be signed in to change notification settings - Fork 1
/
World.tscn
133 lines (102 loc) · 3.26 KB
/
World.tscn
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
[gd_scene load_steps=7 format=1]
[ext_resource path="res://World.gd" type="Script" id=1]
[ext_resource path="res://left_pallete.png" type="Texture" id=2]
[ext_resource path="res://icon.png" type="Texture" id=3]
[ext_resource path="res://Kirby.tscn" type="PackedScene" id=4]
[sub_resource type="RectangleShape2D" id=1]
custom_solver_bias = 0.0
extents = Vector2( 23.3592, 33.0968 )
[sub_resource type="RectangleShape2D" id=2]
custom_solver_bias = 0.0
extents = Vector2( 27.5303, 32.2673 )
[node name="World" type="Node2D"]
script/script = ExtResource( 1 )
[node name="Camera2D" type="Camera2D" parent="."]
transform/pos = Vector2( 721, 261.268 )
transform/scale = Vector2( 10.6563, 6.08537 )
anchor_mode = 1
rotating = true
current = true
zoom = Vector2( 1, 1 )
limit/left = -10000000
limit/top = -10000000
limit/right = 10000000
limit/bottom = 10000000
drag_margin/h_enabled = true
drag_margin/v_enabled = true
smoothing/enable = false
smoothing/speed = 5.0
drag_margin/left = 0.2
drag_margin/top = 0.2
drag_margin/right = 0.2
drag_margin/bottom = 0.2
[node name="Sprite" type="Sprite" parent="."]
transform/pos = Vector2( 460.5, 368.5 )
transform/rot = 90.0
transform/scale = Vector2( 3.875, 6.03125 )
texture = ExtResource( 2 )
[node name="StaticBody2D" type="StaticBody2D" parent="Sprite"]
transform/pos = Vector2( 1.03018, 0.39458 )
transform/scale = Vector2( 0.146585, 0.488554 )
input/pickable = false
shapes/0/shape = SubResource( 1 )
shapes/0/transform = Matrix32( 1, 0, 0, 1, -9.34363, 0 )
shapes/0/trigger = false
collision/layers = 1
collision/mask = 1
constant_linear_velocity = Vector2( 0, 0 )
constant_angular_velocity = 0.0
friction = 1.0
bounce = 0.0
[node name="CollisionShape2D" type="CollisionShape2D" parent="Sprite/StaticBody2D"]
transform/pos = Vector2( -9.34363, 0 )
shape = SubResource( 1 )
trigger = false
_update_shape_index = 0
[node name="Sprite1" type="Sprite" parent="."]
transform/pos = Vector2( 1012.61, 502.552 )
transform/rot = 90.0
transform/scale = Vector2( 3.875, 6.03125 )
texture = ExtResource( 2 )
[node name="Sprite 2" type="Sprite" parent="."]
transform/pos = Vector2( 462.772, 250.352 )
transform/scale = Vector2( 3, 3 )
texture = ExtResource( 3 )
[node name="Sprite3" type="Sprite" parent="."]
transform/pos = Vector2( 1005.8, 159.469 )
transform/scale = Vector2( 3, 3 )
texture = ExtResource( 3 )
[node name="Kirby" parent="." instance=ExtResource( 4 )]
transform/pos = Vector2( 494.863, 324.458 )
transform/scale = Vector2( 3, 3 )
[node name="RigidBody2D" type="RigidBody2D" parent="." groups=[
"RigidBodies",
]]
transform/pos = Vector2( 410.585, 268.772 )
input/pickable = false
shapes/0/shape = SubResource( 2 )
shapes/0/transform = Matrix32( 1, 0, 0, 1, 0, 0 )
shapes/0/trigger = false
collision/layers = 1
collision/mask = 1
mode = 0
mass = 1.0
friction = 1.0
bounce = 0.0
gravity_scale = -1.0
custom_integrator = false
continuous_cd = 0
contacts_reported = 0
contact_monitor = false
sleeping = false
can_sleep = true
velocity/linear = Vector2( 0, 0 )
velocity/angular = 0.0
damp_override/linear = -1.0
damp_override/angular = -1.0
[node name="Sprite 3" type="Sprite" parent="RigidBody2D"]
texture = ExtResource( 3 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="RigidBody2D"]
shape = SubResource( 2 )
trigger = false
_update_shape_index = 0