-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathrandom_tasks.lua
102 lines (102 loc) · 3.48 KB
/
random_tasks.lua
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
tasks={
{
name = [[Repair equipment :: 5]],
difficulty = 5,
state_0 = [[Strange, this had its regular maintenance check only last week. No way we can do without it though, so better get the toolbox out...]]
},
{
name = [[Fix lighting :: 4]],
difficulty = 4,
state_0 = [[Another blown bulb. It's dangerous enough inside when its dark, but you don't want to be out in the blizzard without guide lights!]]
},
{
name = [[Mysterious noises :: 6]],
difficulty = 6,
state_0 = [[What the hell is that!? Sounds like the hounds of hell. Someone's got to go and investigate...]]
},
{
name = [[Search for item :: 5]],
difficulty = 5,
state_0 = [[Why is it that you keep tripping over something when you don't need it, but the moment you do... it's nowhere to be found!]]
},
{
name = [[Rescue sled dogs :: 3]],
difficulty = 3,
state_0 = [[They've been trapped in the cold without any food for days now. Better get them somewhere safer.]]
},
{
name = [[Call for help :: 6]],
difficulty = 6,
state_0 = [[The storm is disrupting transmissions but it might just be possible to get something out.]]
},
{
name = [[Collect resources :: 3]],
difficulty = 3,
state_0 = [[Someone's got to do the grunt work around here, even if it means going to every building in the camp!]]
},
{
name = [[Boost morale :: 3]],
difficulty = 3,
state_0 = [[It's not looking good, but I can't let the others think that. Time for a party!]]
},
{
name = [[Barricade :: 6]],
difficulty = 6,
state_0 = [[Whatever is out there cannot be allowed to get in here. There must be something heavy enough to block the door here...]]
},
{
name = [[Examine corpse :: 8]],
difficulty = 8,
state_0 = [[This corpse is barely recognisable as human. Where could it have come from? Is it one of the scientists? But they're all here... aren't they?]]
},
{
name = [[Repair machinery :: 5]],
difficulty = 5,
state_0 = [[Twelve different size wrenches and the only one missing is the one that tightens this bolt. Typical!]]
},
{
name = [[Prepare meals :: 4]],
difficulty = 4,
state_0 = [[Safer if the cook is watched while they prepare the meals. Not that there's much to cook in here.]]
},
{
name = [[Follow tracks :: 4]],
difficulty = 4,
state_0 = [[Footprints going off into the snow. No-one has gone out though, have they?]]
},
{
name = [[Repair heating :: 5]],
difficulty = 5,
state_0 = [[Without the radiators everything will be frozen solid in a matter of hours]]
},
{
name = [[Prepare expedition :: 5]],
difficulty = 5,
state_0 = [[If we can't get rescued, we'll have to make it out on our own. That means gathering supplies.]]
},
{
name = [[Science experiment :: 5]],
difficulty = 5,
state_0 = [[Perhaps we can learn something about this thing by studying the samples from the original dig...]]
},
{
name = [[First aid :: 5]],
difficulty = 5,
state_0 = [[More than one person is injured now. We should put some time into treating these injuries properly, before they get worse.]]
},
{
name = [[Refuel helicopter :: 7]],
difficulty = 7,
state_0 = [[The chopper isn't going anywhere without full tanks - and some to spare in the cabin. Got to get the pump working, the fuel line fitted, the jerry cans filled... Not an easy job!]]
},
{
name = [[Screen the others :: 6]],
difficulty = 6,
state_0 = [[A physical examination of everyone here is probably wise at this point. A bit of a logistical nightmare though, since some are not exactly amenable.]]
},
{
name = [[Prepare weapons :: 5]],
difficulty = 5,
state_0 = [[Best to be on the safe side. There must be something in here that can be fashioned into a weapon!]]
}
}