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Reduce package size #15595
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Related: #10354 |
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EN
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done here #15493 we don't support phsx wasm subpackage, because it's too big |
FXAA with default pipeline |
We are keeping reducing package size. Will do it in many issues, so close this one. |
Okay, which are the different issues linked to reducing the package size? I would love to upgrade our CC2 projects to CC3, but size and initial load times are too high for making faster loading games on the web, so this is critical for making CC3 work. |
Indeed, there can not have an issue to collect all PR to reduce package size. |
Which new issues have been created to replace this one? So that I can follow the progress of them. |
We have collected a lot feedback from developers, you can replay in this issue |
A typical 3D + physics project
Big modules
Other important tasks
Target: Reduce release package to smaller than 4MB with previous setup
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