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https://github.com/cocos/engine-native/blob/92b117228a202f061bff310ca09b0cd08112e709/cocos/network/HttpClient.cpp#L479C4-L479C4 在原生平台上,如果线程数已达上限,std::thread操作无法分配到资源,会crash 这里是不是应该加个try catch保护? 或者建个线程池,提前分配一些线程,避免频繁新建线程,也能降低crash率
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https://github.com/cocos/engine-native/blob/92b117228a202f061bff310ca09b0cd08112e709/cocos/network/HttpClient.cpp#L479C4-L479C4
在原生平台上,如果线程数已达上限,std::thread操作无法分配到资源,会crash
这里是不是应该加个try catch保护?
或者建个线程池,提前分配一些线程,避免频繁新建线程,也能降低crash率
The text was updated successfully, but these errors were encountered: