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schedule.cc
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#include <string.h>
#include <stdlib.h>
#include "threads-model.h"
#include "schedule.h"
#include "common.h"
#include "model.h"
#include "nodestack.h"
#include "execution.h"
/**
* Format an "enabled_type_t" for printing
* @param e The type to format
* @param str The output character array
*/
void enabled_type_to_string(enabled_type_t e, char *str)
{
const char *res;
switch (e) {
case THREAD_DISABLED:
res = "disabled";
break;
case THREAD_ENABLED:
res = "enabled";
break;
case THREAD_SLEEP_SET:
res = "sleep";
break;
default:
ASSERT(0);
res = NULL;
break;
}
strcpy(str, res);
}
/** Constructor */
Scheduler::Scheduler() :
execution(NULL),
enabled(NULL),
enabled_len(0),
curr_thread_index(0),
current(NULL)
{
}
/**
* @brief Register the ModelExecution engine
* @param execution The ModelExecution which is controlling execution
*/
void Scheduler::register_engine(ModelExecution *execution)
{
this->execution = execution;
}
void Scheduler::set_enabled(Thread *t, enabled_type_t enabled_status) {
int threadid = id_to_int(t->get_id());
if (threadid >= enabled_len) {
enabled_type_t *new_enabled = (enabled_type_t *)snapshot_malloc(sizeof(enabled_type_t) * (threadid + 1));
memset(&new_enabled[enabled_len], 0, (threadid + 1 - enabled_len) * sizeof(enabled_type_t));
if (enabled != NULL) {
memcpy(new_enabled, enabled, enabled_len * sizeof(enabled_type_t));
snapshot_free(enabled);
}
enabled = new_enabled;
enabled_len = threadid + 1;
}
enabled[threadid] = enabled_status;
if (enabled_status == THREAD_DISABLED)
execution->check_promises_thread_disabled();
}
/**
* @brief Check if a Thread is currently enabled
*
* Check if a Thread is currently enabled. "Enabled" includes both
* THREAD_ENABLED and THREAD_SLEEP_SET.
* @param t The Thread to check
* @return True if the Thread is currently enabled
*/
bool Scheduler::is_enabled(const Thread *t) const
{
return is_enabled(t->get_id());
}
/**
* @brief Check if a Thread is currently enabled
*
* Check if a Thread is currently enabled. "Enabled" includes both
* THREAD_ENABLED and THREAD_SLEEP_SET.
* @param tid The ID of the Thread to check
* @return True if the Thread is currently enabled
*/
bool Scheduler::is_enabled(thread_id_t tid) const
{
int i = id_to_int(tid);
return (i >= enabled_len) ? false : (enabled[i] != THREAD_DISABLED);
}
/**
* @brief Check if a Thread is currently in the sleep set
* @param t The Thread to check
* @return True if the Thread is currently enabled
*/
bool Scheduler::is_sleep_set(const Thread *t) const
{
return get_enabled(t) == THREAD_SLEEP_SET;
}
/**
* @brief Check if execution is stuck with no enabled threads and some sleeping
* thread
* @return True if no threads are enabled an some thread is in the sleep set;
* false otherwise
*/
bool Scheduler::all_threads_sleeping() const
{
bool sleeping = false;
for (int i = 0; i < enabled_len; i++)
if (enabled[i] == THREAD_ENABLED)
return false;
else if (enabled[i] == THREAD_SLEEP_SET)
sleeping = true;
return sleeping;
}
enabled_type_t Scheduler::get_enabled(const Thread *t) const
{
int id = id_to_int(t->get_id());
ASSERT(id < enabled_len);
return enabled[id];
}
void Scheduler::update_sleep_set(Node *n) {
enabled_type_t *enabled_array = n->get_enabled_array();
for (int i = 0; i < enabled_len; i++) {
if (enabled_array[i] == THREAD_SLEEP_SET) {
enabled[i] = THREAD_SLEEP_SET;
}
}
}
/**
* Add a Thread to the sleep set.
* @param t The Thread to add
*/
void Scheduler::add_sleep(Thread *t)
{
DEBUG("thread %d\n", id_to_int(t->get_id()));
set_enabled(t, THREAD_SLEEP_SET);
}
/**
* Remove a Thread from the sleep set.
* @param t The Thread to remove
*/
void Scheduler::remove_sleep(Thread *t)
{
DEBUG("thread %d\n", id_to_int(t->get_id()));
set_enabled(t, THREAD_ENABLED);
}
/**
* Add a Thread to the scheduler's ready list.
* @param t The Thread to add
*/
void Scheduler::add_thread(Thread *t)
{
DEBUG("thread %d\n", id_to_int(t->get_id()));
ASSERT(!t->is_model_thread());
set_enabled(t, THREAD_ENABLED);
}
/**
* Remove a given Thread from the scheduler.
* @param t The Thread to remove
*/
void Scheduler::remove_thread(Thread *t)
{
if (current == t)
current = NULL;
set_enabled(t, THREAD_DISABLED);
}
/**
* Prevent a Thread from being scheduled. The sleeping Thread should be
* re-awoken via Scheduler::wake.
* @param thread The Thread that should sleep
*/
void Scheduler::sleep(Thread *t)
{
set_enabled(t, THREAD_DISABLED);
t->set_state(THREAD_BLOCKED);
}
/**
* Wake a Thread up that was previously waiting (see Scheduler::wait)
* @param t The Thread to wake up
*/
void Scheduler::wake(Thread *t)
{
ASSERT(!t->is_model_thread());
set_enabled(t, THREAD_ENABLED);
t->set_state(THREAD_READY);
}
/**
* @brief Select a Thread to run via round-robin
*
* @param n The current Node, holding priority information for the next thread
* selection
*
* @return The next Thread to run
*/
Thread * Scheduler::select_next_thread(Node *n)
{
int old_curr_thread = curr_thread_index;
bool have_enabled_thread_with_priority = false;
if (model->params.fairwindow != 0) {
for (int i = 0; i < enabled_len; i++) {
thread_id_t tid = int_to_id(i);
if (n->has_priority(tid)) {
DEBUG("Node (tid %d) has priority\n", i);
if (enabled[i] != THREAD_DISABLED)
have_enabled_thread_with_priority = true;
}
}
}
for (int i = 0; i < enabled_len; i++) {
curr_thread_index = (old_curr_thread + i + 1) % enabled_len;
thread_id_t curr_tid = int_to_id(curr_thread_index);
if (model->params.yieldon) {
bool bad_thread = false;
for (int j = 0; j < enabled_len; j++) {
thread_id_t tother = int_to_id(j);
if ((enabled[j] != THREAD_DISABLED) && n->has_priority_over(curr_tid, tother)) {
bad_thread=true;
break;
}
}
if (bad_thread)
continue;
}
if (enabled[curr_thread_index] == THREAD_ENABLED &&
(!have_enabled_thread_with_priority || n->has_priority(curr_tid))) {
return model->get_thread(curr_tid);
}
}
/* No thread was enabled */
return NULL;
}
void Scheduler::set_scheduler_thread(thread_id_t tid) {
curr_thread_index=id_to_int(tid);
}
/**
* @brief Set the current "running" Thread
* @param t Thread to run
*/
void Scheduler::set_current_thread(Thread *t)
{
ASSERT(!t || !t->is_model_thread());
current = t;
if (DBG_ENABLED())
print();
}
/**
* @return The currently-running Thread
*/
Thread * Scheduler::get_current_thread() const
{
ASSERT(!current || !current->is_model_thread());
return current;
}
/**
* Print debugging information about the current state of the scheduler. Only
* prints something if debugging is enabled.
*/
void Scheduler::print() const
{
int curr_id = current ? id_to_int(current->get_id()) : -1;
model_print("Scheduler: ");
for (int i = 0; i < enabled_len; i++) {
char str[20];
enabled_type_to_string(enabled[i], str);
model_print("[%i: %s%s]", i, i == curr_id ? "current, " : "", str);
}
model_print("\n");
}