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hi.
1- most the games using UIManager.cs as main script for managing ui components. and this is package tool! so plz add namespace to uimanager.
like: namespace TonSdk { }
2- using double filed is deprecating all unity versions before 2022 without any real upgrading to this tool. please use textfiled instead and convert value to double in try catch block.
ty.
The text was updated successfully, but these errors were encountered:
Hi, the author of this solution is not a unity developer, so it's not surprising.
If you don't want to agonize with integrating this “library”, take a look at mine (soon to be added to the official ton connect documentation, by the way)
hi.
1- most the games using UIManager.cs as main script for managing ui components. and this is package tool! so plz add namespace to uimanager.
like:
namespace TonSdk { }
2- using double filed is deprecating all unity versions before 2022 without any real upgrading to this tool. please use textfiled instead and convert value to double in try catch block.
ty.
The text was updated successfully, but these errors were encountered: