This repository has been archived by the owner on Aug 10, 2020. It is now read-only.
-
Notifications
You must be signed in to change notification settings - Fork 2
/
Copy pathObjLoad.java
250 lines (212 loc) · 7.88 KB
/
ObjLoad.java
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
/*
* @(#)ObjLoad.java 1.16 01/02/23 14:17:39
*
* Copyright (c) 1996-2001 Sun Microsystems, Inc. All Rights Reserved.
*
* Sun grants you ("Licensee") a non-exclusive, royalty free, license to use,
* modify and redistribute this software in source and binary code form,
* provided that i) this copyright notice and license appear on all copies of
* the software; and ii) Licensee does not utilize the software in a manner
* which is disparaging to Sun.
*
* This software is provided "AS IS," without a warranty of any kind. ALL
* EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, INCLUDING ANY
* IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE OR
* NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN AND ITS LICENSORS SHALL NOT BE
* LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING
* OR DISTRIBUTING THE SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR ITS
* LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT,
* INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER
* CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF
* OR INABILITY TO USE SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGES.
*
* This software is not designed or intended for use in on-line control of
* aircraft, air traffic, aircraft navigation or aircraft communications; or in
* the design, construction, operation or maintenance of any nuclear
* facility. Licensee represents and warrants that it will not use or
* redistribute the Software for such purposes.
*/
/*
* Adapted by Carlos Pedrinaci Godoy (UPV/EHU)
*/
import com.sun.j3d.loaders.objectfile.ObjectFile;
import com.sun.j3d.loaders.ParsingErrorException;
import com.sun.j3d.loaders.IncorrectFormatException;
import com.sun.j3d.loaders.Scene;
import java.applet.Applet;
import java.awt.*;
import java.awt.event.*;
import com.sun.j3d.utils.applet.MainFrame;
import com.sun.j3d.utils.universe.*;
import javax.media.j3d.*;
// Added for stl_loader test
import stl_loader.StlFile;
import javax.vecmath.*;
import java.io.*;
import com.sun.j3d.utils.behaviors.vp.*;
public class ObjLoad extends Applet {
private boolean spin = false;
private boolean noTriangulate = false;
private boolean noStripify = false;
private double creaseAngle = 60.0;
private String filename = null;
private SimpleUniverse u;
public BranchGroup createSceneGraph(String args[]) {
// Create the root of the branch graph
BranchGroup objRoot = new BranchGroup();
// Create a Transformgroup to scale all objects so they
// appear in the scene.
TransformGroup objScale = new TransformGroup();
Transform3D t3d = new Transform3D();
t3d.setScale(0.2);
objScale.setTransform(t3d);
objRoot.addChild(objScale);
// Create the transform group node and initialize it to the
// identity. Enable the TRANSFORM_WRITE capability so that
// our behavior code can modify it at runtime. Add it to the
// root of the subgraph.
TransformGroup objTrans = new TransformGroup();
objTrans.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE);
objTrans.setCapability(TransformGroup.ALLOW_TRANSFORM_READ);
objScale.addChild(objTrans);
// Modified by Carlos
/*
int flags = ObjectFile.RESIZE;
if (!noTriangulate) flags |= ObjectFile.TRIANGULATE;
if (!noStripify) flags |= ObjectFile.STRIPIFY;
*/
// ObjectFile f = new ObjectFile(flags,
// (float)(creaseAngle * Math.PI / 180.0));
StlFile f = new StlFile();
Scene s = null;
try {
s = f.load(filename);
}
catch (FileNotFoundException e) {
System.err.println(e);
System.exit(1);
}
catch (ParsingErrorException e) {
System.err.println(e);
System.exit(1);
}
catch (IncorrectFormatException e) {
System.err.println(e);
System.exit(1);
}
objTrans.addChild(s.getSceneGroup());
BoundingSphere bounds =
new BoundingSphere(new Point3d(0.0,0.0,0.0), 100.0);
if (spin) {
Transform3D yAxis = new Transform3D();
Alpha rotationAlpha = new Alpha(-1, Alpha.INCREASING_ENABLE,
0, 0,
4000, 0, 0,
0, 0, 0);
RotationInterpolator rotator =
new RotationInterpolator(rotationAlpha, objTrans, yAxis,
0.0f, (float) Math.PI*2.0f);
rotator.setSchedulingBounds(bounds);
objTrans.addChild(rotator);
}
// Set up the background
Color3f bgColor = new Color3f(0.05f, 0.05f, 0.5f);
Background bgNode = new Background(bgColor);
bgNode.setApplicationBounds(bounds);
objRoot.addChild(bgNode);
// Set up the ambient light
Color3f ambientColor = new Color3f(0.1f, 0.1f, 0.1f);
AmbientLight ambientLightNode = new AmbientLight(ambientColor);
ambientLightNode.setInfluencingBounds(bounds);
objRoot.addChild(ambientLightNode);
// Set up the directional lights
Color3f light1Color = new Color3f(0.5f, 0.5f, 0.5f);
Vector3f light1Direction = new Vector3f(1.0f, 1.0f, 1.0f);
Color3f light2Color = new Color3f(0.5f, 0.5f, 0.5f);
Vector3f light2Direction = new Vector3f(-1.0f, -1.0f, -1.0f);
DirectionalLight light1
= new DirectionalLight(light1Color, light1Direction);
light1.setInfluencingBounds(bounds);
objRoot.addChild(light1);
DirectionalLight light2
= new DirectionalLight(light2Color, light2Direction);
light2.setInfluencingBounds(bounds);
objRoot.addChild(light2);
return objRoot;
}
private void usage()
{
System.out.println(
"Usage: java ObjLoad [-s] [-n] [-t] [-c degrees] <.obj file>");
System.out.println(" -s Spin (no user interaction)");
System.out.println(" -n No triangulation");
System.out.println(" -t No stripification");
System.out.println(
" -c Set crease angle for normal generation (default is 60 without");
System.out.println(
" smoothing group info, otherwise 180 within smoothing groups)");
System.exit(0);
} // End of usage
public ObjLoad(String args[]) {
if (args.length == 0) {
usage();
} else {
for (int i = 0 ; i < args.length ; i++) {
if (args[i].startsWith("-")) {
if (args[i].equals("-s")) {
spin = true;
} else if (args[i].equals("-n")) {
noTriangulate = true;
} else if (args[i].equals("-t")) {
noStripify = true;
} else if (args[i].equals("-c")) {
if (i < args.length - 1) {
creaseAngle = (new Double(args[++i])).doubleValue();
} else usage();
} else {
System.err.println("Argument '" + args[i] + "' ignored.");
}
} else {
filename = args[i];
}
}
}
if (filename == null) {
usage();
}
setLayout(new BorderLayout());
GraphicsConfiguration config =
SimpleUniverse.getPreferredConfiguration();
Canvas3D c = new Canvas3D(config);
add("Center", c);
// Create a simple scene and attach it to the virtual universe
BranchGroup scene = createSceneGraph(args);
u = new SimpleUniverse(c);
// add mouse behaviors to the ViewingPlatform
ViewingPlatform viewingPlatform = u.getViewingPlatform();
// This will move the ViewPlatform back a bit so the
// objects in the scene can be viewed.
viewingPlatform.setNominalViewingTransform();
if (!spin) {
OrbitBehavior orbit = new OrbitBehavior(c,
OrbitBehavior.REVERSE_ALL);
BoundingSphere bounds =
new BoundingSphere(new Point3d(0.0, 0.0, 0.0), 100.0);
orbit.setSchedulingBounds(bounds);
viewingPlatform.setViewPlatformBehavior(orbit);
}
u.addBranchGraph(scene);
}
public void destroy() {
u.removeAllLocales();
}
//
// The following allows ObjLoad to be run as an application
// as well as an applet
//
public static void main(String[] args) {
new MainFrame(new ObjLoad(args), 700, 700);
// The arguments are useless for that version
}
}