From 0fe171c0c9a16d0f2c2e141693305cb70d673197 Mon Sep 17 00:00:00 2001 From: Marcus Hudritsch Date: Mon, 24 Jun 2024 10:34:28 +0200 Subject: [PATCH] Update README.md --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index d36f1063..d34c62c0 100644 --- a/README.md +++ b/README.md @@ -5,7 +5,7 @@ [![Build macOS-arm64](https://github.com/cpvrlab/SLProject4/actions/workflows/build-arm64-macos.yml/badge.svg)](https://github.com/cpvrlab/SLProject4/actions/workflows/build-arm64-macos.yml) [![Build linux-x86](https://github.com/cpvrlab/SLProject4/actions/workflows/build-x86_64-linux.yml/badge.svg?branch=main)](https://github.com/cpvrlab/SLProject4/actions/workflows/build-x86_64-linux.yml) [![Build Emscripten](https://github.com/cpvrlab/SLProject4/actions/workflows/build-wasm-emscripten.yml/badge.svg)](https://github.com/cpvrlab/SLProject4/actions/workflows/build-wasm-emscripten.yml) -[![Build Online Docs](https://github.com/cpvrlab/SLProject4/actions/workflows/build-docs.yml/badge.svg)](https://github.com/cpvrlab/SLProject4/actions/workflows/build-docs.yml) +[![Build & Deploy Docs](https://github.com/cpvrlab/SLProject4/actions/workflows/deploy-pages.yml/badge.svg)](https://github.com/cpvrlab/SLProject4/actions/workflows/deploy-pages.yml) SL stands for Scene Library. It is developed at the Berne University of Applied Sciences (BFH) in Switzerland and is used for student projects in the cpvrLab. The various applications show what you can learn in three semesters about 3D computer graphics in real-time rendering and ray tracing. The framework is built in C++ and OpenGL ES and can be built for Windows, Linux, macOS (Intel & arm64), Android, Apple iOS, and WebAssembly-enabled browsers. The framework can render alternatively with Ray Tracing and Path Tracing, which provides high-quality transparencies, reflections, and soft shadows. For a complete feature list see the [SLProject4 wiki](https://github.com/cpvrlab/SLProject4/wiki).