From af8fd9293c218e4b13cd65a05010b0c9b454319c Mon Sep 17 00:00:00 2001 From: Marcus Hudritsch Date: Fri, 29 Sep 2023 12:44:09 +0200 Subject: [PATCH] Update ch08_BlinnPhongLighting.frag --- data/shaders/ch08_BlinnPhongLighting.frag | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/data/shaders/ch08_BlinnPhongLighting.frag b/data/shaders/ch08_BlinnPhongLighting.frag index adf344ee..4cc50e5e 100644 --- a/data/shaders/ch08_BlinnPhongLighting.frag +++ b/data/shaders/ch08_BlinnPhongLighting.frag @@ -27,7 +27,7 @@ uniform vec4 u_globalAmbi; // Global ambient scene color uniform vec4 u_matAmbi; // ambient color reflection coefficient (ka) uniform vec4 u_matDiff; // diffuse color reflection coefficient (kd) uniform vec4 u_matSpec; // specular color reflection coefficient (ks) -uniform vec4 u_matEmis; // emissive color for self-shining materials +uniform vec4 u_matEmis; // emissive color for self-shining materials (ke) uniform float u_matShin; // shininess exponent out vec4 o_fragColor; // output fragment color