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"Since EU are now additive instead of packetized, it would be best to have the panels output a constant EU/t. I'm sure this behavior is a holdover from the previous packetized EU system, but it seems that the LV panels, for example, output 32 EU during 1 tick and 0 EU during the following 3. With the new energy net, this means that if you put one LV panel on a machine, that machine only receives 8 EU on average (as it should, since it takes 8 solar panels to craft it). But when you put two LV panels on one LV machine (expecting to get 16 EU/t, still within LV specs), the machine explodes because it got 64 EU during one tick, never mind the next 3 ticks were going to be empty." - From robot256 post on forums
The text was updated successfully, but these errors were encountered:
"Since EU are now additive instead of packetized, it would be best to have the panels output a constant EU/t. I'm sure this behavior is a holdover from the previous packetized EU system, but it seems that the LV panels, for example, output 32 EU during 1 tick and 0 EU during the following 3. With the new energy net, this means that if you put one LV panel on a machine, that machine only receives 8 EU on average (as it should, since it takes 8 solar panels to craft it). But when you put two LV panels on one LV machine (expecting to get 16 EU/t, still within LV specs), the machine explodes because it got 64 EU during one tick, never mind the next 3 ticks were going to be empty." - From robot256 post on forums
The text was updated successfully, but these errors were encountered: