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int.go
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int.go
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package saferith
import (
"errors"
"math/big"
"math/bits"
)
// Int represents a signed integer of arbitrary size.
//
// Similarly to Nat, each Int comes along with an announced size, representing
// the number of bits need to represent its absolute value. This can be
// larger than its true size, the number of bits actually needed.
type Int struct {
// This number is represented by (-1)^sign * abs, essentially
// When 1, this is a negative number, when 0 a positive number.
//
// There's a bit of redundancy to note, because -0 and +0 represent the same
// number. We need to be careful around this edge case.
sign Choice
// The absolute value.
//
// Not using a point is important, that way the zero value for Int is actually zero.
abs Nat
}
// SetBytes interprets a number in big-endian form, stores it in z, and returns z.
//
// This number will be positive.
func (z *Int) SetBytes(data []byte) *Int {
z.sign = 0
z.abs.SetBytes(data)
return z
}
// MarshalBinary implements encoding.BinaryMarshaler.
// The retrned byte slice is always of length 1 + len(i.Abs().Bytes()),
// where the first byte encodes the sign.
func (i *Int) MarshalBinary() ([]byte, error) {
length := 1 + (i.abs.announced+7)/8
out := make([]byte, length)
out[0] = byte(i.sign)
i.abs.FillBytes(out[1:])
return out, nil
}
// UnmarshalBinary implements encoding.BinaryUnmarshaler.
// Returns an error when the length of data is 0,
// since we always expect the first byte to encode the sign.
func (i *Int) UnmarshalBinary(data []byte) error {
if len(data) == 0 {
return errors.New("data must contain a sign byte")
}
i.abs.SetBytes(data[1:])
i.sign = Choice(data[0] & 1)
return nil
}
// SetUint64 sets the value of z to x.
//
// This number will be positive.
func (z *Int) SetUint64(x uint64) *Int {
z.sign = 0
z.abs.SetUint64(x)
return z
}
// SetNat will set the absolute value of z to x, and the sign to zero, returning z.
func (z *Int) SetNat(x *Nat) *Int {
z.sign = 0
z.abs.SetNat(x)
return z
}
// Clone returns a copy of this Int.
//
// The copy can safely be mutated without affecting the original value.
func (z *Int) Clone() *Int {
out := new(Int)
out.sign = z.sign
out.abs.SetNat(&z.abs)
return out
}
// SetBig will set the value of this number to the value of a big.Int, including sign.
//
// The size dicates the number of bits to use for the absolute value. This is important,
// in order to include additional padding that the big.Int might have stripped off.
//
// Since big.Int stores its sign as a boolean, it's likely that this conversion
// will leak the value of the sign.
func (z *Int) SetBig(x *big.Int, size int) *Int {
// x.Sign() = {-1, 0, 1},
// 1 - x.Sign() = {2, 1, 0},
// so this comparison correctly sniffs out negative numbers
z.sign = ctGt(Word(1-x.Sign()), 1)
z.abs.SetBig(x, size)
return z
}
// Big will convert this number into a big.Int, including sign.
//
// This will leak the true size of this number, and its sign, because of the leakiness
// of big.Int, so caution should be exercises when using this function.
func (z *Int) Big() *big.Int {
abs := z.abs.Big()
if z.sign == 1 {
abs.Neg(abs)
}
return abs
}
// Resize adjust the announced size of this number, possibly truncating the absolute value.
func (z *Int) Resize(cap int) *Int {
z.abs.Resize(cap)
return z
}
// String formats this number as a signed hex string.
//
// This isn't a format that Int knows how to parse. This function exists mainly
// to help debugging, and whatnot.
func (z *Int) String() string {
sign := ctIfElse(z.sign, Word('-'), Word('+'))
return string(rune(sign)) + z.abs.String()
}
// Eq checks if this Int has the same value as another Int.
//
// Note that negative zero and positive zero are the same number.
func (z *Int) Eq(x *Int) Choice {
zero := z.abs.EqZero()
// If this is zero, then any number as the same sign,
// otherwise, check that the signs aren't different
sameSign := zero | (1 ^ z.sign ^ x.sign)
return sameSign & z.abs.Eq(&x.abs)
}
// Abs returns the absolute value of this Int.
func (z *Int) Abs() *Nat {
return new(Nat).SetNat(&z.abs)
}
// IsNegative checks if this value is negative
func (z *Int) IsNegative() Choice {
return z.sign
}
// AnnouncedLen returns the announced size of this int's absolute value.
//
// See Nat.AnnouncedLen
func (z *Int) AnnouncedLen() int {
return z.abs.AnnouncedLen()
}
// TrueLen returns the actual number of bits need to represent this int's absolute value.
//
// This leaks this value.
//
// See Nat.TrueLen
func (z *Int) TrueLen() int {
return z.abs.TrueLen()
}
// Neg calculates z <- -x.
//
// The result has the same announced size.
func (z *Int) Neg(doit Choice) *Int {
z.sign ^= doit
return z
}
func (z *Int) SetInt(x *Int) *Int {
z.sign = x.sign
z.abs.SetNat(&x.abs)
return z
}
// Mul calculates z <- x * y, returning z.
//
// This will truncate the resulting absolute value, based on the bit capacity passed in.
//
// If cap < 0, then capacity is x.AnnouncedLen() + y.AnnouncedLen().
func (z *Int) Mul(x *Int, y *Int, cap int) *Int {
// (-1)^sx * ax * (-1)^sy * ay = (-1)^(sx + sy) * ax * ay
z.sign = x.sign ^ y.sign
z.abs.Mul(&x.abs, &y.abs, cap)
return z
}
// Mod calculates z mod M, handling negatives correctly.
//
// As indicated by the types, this function will return a number in the range 0..m-1.
func (z *Int) Mod(m *Modulus) *Nat {
out := new(Nat).Mod(&z.abs, m)
negated := new(Nat).ModNeg(out, m)
out.CondAssign(z.sign, negated)
return out
}
// SetModSymmetric takes a number x mod M, and returns a signed number centered around 0.
//
// This effectively takes numbers in the range:
// {0, .., m - 1}
// And returns numbers in the range:
// {-(m - 1)/2, ..., 0, ..., (m - 1)/2}
// In the case that m is even, there will simply be an extra negative number.
func (z *Int) SetModSymmetric(x *Nat, m *Modulus) *Int {
z.abs.Mod(x, m)
negated := new(Nat).ModNeg(&z.abs, m)
gt, _, _ := negated.Cmp(&z.abs)
negatedLeq := 1 ^ gt
// Always use the smaller value
z.abs.CondAssign(negatedLeq, negated)
// A negative modular number, by definition, will have it's negation <= itself
z.sign = negatedLeq
return z
}
// CheckInRange checks whether or not this Int is in the range for SetModSymmetric.
func (z *Int) CheckInRange(m *Modulus) Choice {
// First check that the absolute value makes sense
_, _, absOk := z.abs.CmpMod(m)
negated := new(Nat).ModNeg(&z.abs, m)
_, _, lt := negated.Cmp(&z.abs)
// If the negated value is strictly smaller, then we have a number out of range
signOk := 1 ^ lt
return absOk & signOk
}
// ExpI calculates z <- x^i mod m.
//
// This works with negative exponents, but requires x to be invertible mod m, of course.
func (z *Nat) ExpI(x *Nat, i *Int, m *Modulus) *Nat {
z.Exp(x, &i.abs, m)
inverted := new(Nat).ModInverse(z, m)
z.CondAssign(i.sign, inverted)
return z
}
// conditionally negate a slice of words based on two's complement
func negateTwos(doit Choice, z []Word) {
if len(z) <= 0 {
return
}
sign := Word(doit)
zi, carry := bits.Add(uint(-sign^z[0]), uint(sign), 0)
z[0] = Word(zi)
for i := 1; i < len(z); i++ {
zi, carry = bits.Add(uint(-sign^z[i]), 0, carry)
z[i] = Word(zi)
}
}
// convert a slice to two's complement, using a sign, and writing the result to out
func toTwos(sign Choice, abs []Word, out []Word) {
copy(out, abs)
negateTwos(sign, out)
}
// convert a slice from two's complement, writing it in place, and producing a sign
func fromTwos(bits int, mut []Word) Choice {
if len(mut) <= 0 {
return 0
}
sign := Choice(mut[len(mut)-1] >> (_W - 1))
negateTwos(sign, mut)
return sign
}
// Add calculates z <- x + y.
//
// The cap determines the number of bits to use for the absolute value of the result.
//
// If cap < 0, cap gets set to max(x.AnnouncedLen(), y.AnnouncedLen()) + 1
func (z *Int) Add(x *Int, y *Int, cap int) *Int {
// Rough idea, convert x and y to two's complement representation, add, and
// then convert back, before truncating as necessary.
if cap < 0 {
cap = x.abs.maxAnnounced(&y.abs) + 1
}
xLimbs := x.abs.unaliasedLimbs(&z.abs)
yLimbs := y.abs.unaliasedLimbs(&z.abs)
// We need an extra bit for the sign
size := limbCount(cap + 1)
scratch := z.abs.resizedLimbs(_W * 2 * size)
// Convert both to two's complement
xTwos := scratch[:size]
yTwos := scratch[size:]
toTwos(x.sign, xLimbs, xTwos)
toTwos(y.sign, yLimbs, yTwos)
// The addition will now produce the right result
addVV(xTwos, xTwos, yTwos)
// Convert back from two's complement
z.sign = fromTwos(cap, xTwos)
size = limbCount(cap)
z.abs.limbs = scratch[:size]
copy(z.abs.limbs, xTwos)
maskEnd(z.abs.limbs, cap)
z.abs.reduced = nil
z.abs.announced = cap
return z
}