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Screen.cs
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using System;
using Spectre.Console;
using Colorful;
using SyCl = System.Console;
namespace Resourses.Visual;
public class Screen
{
Image screenImage;
//quizas todo esto pase a ser una serie de methods de Image
public Screen(){
}
public enum ScreenType
{
MainMenue,
SetingsMenue,
TestingMenue,
CharacterSelection,
InGameScreen,
PlayerStats,
ChangeTurn,
}
/** +
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++++++ IMPORTANTE: dos caracteres hacen un cuadrado ++++++
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public void Screen(int width, int height){
}
try them to make a flexible version
**/
public static void Testing() => System.Console.WriteLine("- Screen loaded correctly");
public static void ResolutionTest(int width, int height)
{
System.Console.WriteLine("");
for (int i = 0; i < height; i++)
{
for (int j = 0; j < width; j++)
{
System.Console.Write("[]");
}
System.Console.WriteLine("");
}
}
public void ScreenRefresh()
{
SyCl.Clear();
screenImage.Print();
}
}