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OpenGL Workshop

This is a OpenGL workshop for the CU Computer Graphics Group.

Build instruction

This project use C++17. A recent enough C++17 compiler is required. It also uses CMake build system and Conan package manager. To successfully build the project, you need both tools installed. You can install both cmake and conan through python pip:

# Or pip3 on some linux distributions, use sudo if nessesory
$ pip install cmake conan

Adter installing all the tools, build the project with the following CMake instructions.

$ mkdir build
$ cd build
$ cmake -DCMAKE_BUILD_TYPE=Release ..
$ make

Using IDE or editor with CMake support (e.g. CLion, Qt Creator, or VS Code) can gives you a better workflow than using the command line directly.

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