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For example, if dll function was hooked, and this dll was unloaded, std::copy(m_original_bytes.begin(), m_original_bytes.end(), m_target); will crash on app exit(or whenever the destructor is called). Would be good to have an option to avoid that, or check for pointer validity inside ::destroy(); Also applies to mid hook.
The text was updated successfully, but these errors were encountered:
For example, if dll function was hooked, and this dll was unloaded,
std::copy(m_original_bytes.begin(), m_original_bytes.end(), m_target);
will crash on app exit(or whenever the destructor is called). Would be good to have an option to avoid that, or check for pointer validity inside::destroy()
; Also applies to mid hook.The text was updated successfully, but these errors were encountered: