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Implement using Emscripten Ogre3d Port #279

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ememisya opened this issue Sep 6, 2018 · 0 comments
Open

Implement using Emscripten Ogre3d Port #279

ememisya opened this issue Sep 6, 2018 · 0 comments

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@ememisya
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ememisya commented Sep 6, 2018

The Ogre engine has been ported to WebAssembly which can be compiled to use via Emscripten (see https://github.com/kripken/emscripten) as demonstrated by ogrecave (see https://ogrecave.github.io/ogre/emscripten/)

Port Meridian 59 code to compile to wasm so that the game can be accessed via browsers which support the standard (see https://developer.mozilla.org/en-US/docs/WebAssembly#Browser_compatibility).

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