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Character actionbuttons profiles are defined using just the name, so players with characters on both 105 and 112 with the same name are unable to set different hotkeys for each character. Think it would be a good idea to also use the name from the connection node to differentiate actionbuttons profiles?
The text was updated successfully, but these errors were encountered:
Character actionbuttons profiles are defined using just the name, so players with characters on both 105 and 112 with the same name are unable to set different hotkeys for each character. Think it would be a good idea to also use the name from the connection node to differentiate actionbuttons profiles?
The text was updated successfully, but these errors were encountered: