Skip to content

Latest commit

 

History

History
251 lines (186 loc) · 6.75 KB

README.md

File metadata and controls

251 lines (186 loc) · 6.75 KB

picojson serializer

This is a lightweight header-only solution for serializing objects to and from json using the header-only library picojson.

Build Status Coverage Status Coverity Status

Current release: v0.10

a more feature-rich alternative: cereal

usage

building

Make sure picojson.h can be found, include picojson_serialization.h, no extra build steps necessary.

Premake5 is included and can be used to generate build files in the Build folder. To build and run the tests, do:

[path_to]/premake5 gmake
make -C Build

declaring objects as serializable

The API is similar to hiberlite's or Boost.Serialization's:

/// A JSON serializable class
struct Point {
    double x, y, z;

    friend class picojson::convert::access;
    template<class Archive>
    void json(Archive & ar)
    {
        ar & picojson::convert::member("x", x);
        ar & picojson::convert::member("y", y);
        ar & picojson::convert::member("z", z);
    }
};

/// Composed serialization is possible
struct NamedPoint {
    std::string name;
    Point point;

    friend class picojson::convert::access;
    template<class Archive>
    void json(Archive & ar)
    {
        ar & picojson::convert::member("name", name);
        ar & picojson::convert::member("point", point);
    }
};

serializing

NamedPoint np = { "test point" , { 1 , 2 , 3 } };
picojson::value npv = picojson::convert::to_value(np);
std::string nps = picojson::convert::to_string(np);

resulting in

{"name":"test point","point":{"x":1,"y":2,"z":3}}

deserializing

NamedPoint np;
std::string json=...
picojson::convert::from_string(json,np);

Currently, if deserialization fails for a member, that member is not modified.

non-intrusive serialization

A class that cannot be extended, but the internals are accessible (following to the Boost.Serialization api):

struct Untouchable {
    int value;
};

With a free function defined in the ::picojson::convert namespace,

namespace picojson {
    namespace convert {

        template <class Archive>
        void json(Archive &ar, Untouchable &u) {
            ar & picojson::convert::member("value", u.value);
        }

    }
}

serialization is again possible:

Untouchable example = { 42 };
std::string example_string( picojson::convert::to_string(example) );

Untouchable example_deserialized = { 0 };
picojson::convert::from_string( example_string, example_deserialized );
CHECK( example.value == example_deserialized.value );

serializing containers

To enable std::vector serialization, use the header picojson_vector_serializer.h and likewise for the other supported container types.

List of supported standard library containers

  • vector
  • map
  • multimap
  • set
  • multiset

serializing const data

To serialize const data types (including the keys of std::map, std::multimap, std::set, and std::multiset), the json() member must be overloaded for const objects. The normal void(Archive&) function template as explained above works on non-const objects (Point and NamedPoint in the above example). If a const object is to be serialized, an additional const version of the json() function must be defined. E.g.

struct NamedPoint {
    // in addition to the non-const version
    template<class Archive>
    void json(Archive & ar) const
    {
        ar & picojson::convert::member("name", name);
        ar & picojson::convert::member("point", point);
    }
};

Free function version can also be overloaded

template <class Archive>
void json(Archive &ar, Point const &p) {
    ar & ...
}

initializing the object upon serialization

as a convenience, the function picojson::convert::init_from_string can be used instead of from_string to default-initialize the object before deserialization.

implementing custom value converters

The serialization can be easily customized for types that are not default-convertible. Example class:

struct Example {
	enum Status {
		NONE = 0,
		SOME,
		SOME_OTHER
	};

	Status status;

	friend class picojson::convert::access;
	template<class Archive>
	void json(Archive & ar)
	{
		ar & picojson::convert::member("status", status);
	}
};

Attempting to serialize instances of Example should lead to compile error:

Example e = { Example::NONE };
picojson::value ev = picojson::convert::to_value(e);

However, you can specialize the value converter for the enum, i.e.:

namespace picojson {
namespace convert {

	template<> struct value_converter<Example::Status> {
		static value to_value(Example::Status v) {
			return value(static_cast<double>(v));
		}

		static void from_value(value const& ov, Example::Status& v) {
			if ( ov.is<double>() ) v = Example::Status(static_cast<int>(ov.get<double>()));
		}
	};
}
}

and the test passes:

Example e = { Example::SOME };
picojson::value ev = picojson::convert::to_value(e);
CHECK(has<double>(ev, "status", static_cast<int>(Example::SOME)));

mapping between unrelated types

If you have serializable types that may be unrelated, such as a logic component and a data transfer object, you can 'project' the data from one object to another simply by mapping the values through the serialization like so:

Class1 c1=...;
Class2 c2=picojson::project::from(c1).onto<Class2>();

license

  • Copyright 2013, Dmitry Ledentsov
  • Copyright 2014, project contributors
  • MIT License

dependencies

Dependencies retain their respective licenses