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unexpected mass spawning of ships #2011

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TemporalClepsydra opened this issue Aug 16, 2023 · 3 comments
Open

unexpected mass spawning of ships #2011

TemporalClepsydra opened this issue Aug 16, 2023 · 3 comments

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@TemporalClepsydra
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The scurvy scavenger scenario suddenly started spawning Exuari ships en masse in two locations. What on earth is going on?
image
I added the defense platforms and warp jammers in the picture, as well as the black holes.

@daid
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daid commented Aug 17, 2023

Sounds like a bug in the scenario. Can you potetially check the log file for errors?

@TemporalClepsydra
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TemporalClepsydra commented Aug 19, 2023

I would have to rerun it, my log got cleared accidentally.
It happened after I spawned some Exuari ships on gm, if that gives any insight.

@Xansta
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Xansta commented Sep 5, 2023

Scurvy Scavenger was definitely not designed with a GM in mind. This is very likely a scenario script bug (mea culpa). If you run the server in Linux from the terminal, you get diagnostic information on the terminal screen including the errors from Lua when there's a scenario script bug. That information would be very useful in diagnosing and fixing this issue. I don't know that running it under Windows via a terminal gives you the same information unless you build and create a debug version of Empty Epsilon to run.

I recently made some minor changes to Scurvy Scavenger. They are on my EEScenarios github. I don't think they will address your issues, but they address other issues. I have not published the updated Scurvy Scavenger here yet because I don't want to overwhelm the reviewers here with more than one scenario script pull request at a time.

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3 participants