From aea0a5a6f32f187cf07d42137db88f423208c4e7 Mon Sep 17 00:00:00 2001 From: Parracodea Date: Sat, 30 Mar 2024 13:39:18 -0400 Subject: [PATCH] Clearer hotkey menu label for Weapons "Disable missile aim lock" --- src/gui/hotkeyConfig.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/gui/hotkeyConfig.cpp b/src/gui/hotkeyConfig.cpp index e8b2edb336..e0e1c37e85 100644 --- a/src/gui/hotkeyConfig.cpp +++ b/src/gui/hotkeyConfig.cpp @@ -363,7 +363,7 @@ void Keys::init() weapons_beam_frequence_decrease.setLabel(tr("hotkey_menu", "Weapons"), tr("hotkey_Weapons", "Decrease beam frequency")); weapons_toggle_aim_lock.setLabel(tr("hotkey_menu", "Weapons"), tr("hotkey_Weapons", "Toggle missile aim lock")); weapons_enable_aim_lock.setLabel(tr("hotkey_menu", "Weapons"), tr("hotkey_Weapons", "Enable missile aim lock")); - weapons_disable_aim_lock.setLabel(tr("hotkey_menu", "Weapons"), tr("hotkey_Weapons", "Disable")); + weapons_disable_aim_lock.setLabel(tr("hotkey_menu", "Weapons"), tr("hotkey_Weapons", "Disable missile aim lock")); weapons_aim_left.setLabel(tr("hotkey_menu", "Weapons"), tr("hotkey_Weapons", "Turn missile aim to the left")); weapons_aim_right.setLabel(tr("hotkey_menu", "Weapons"), tr("hotkey_Weapons", "Turn missile aim to the right"));