diff --git a/src/scripts/ui.js b/src/scripts/ui.js index 0ed241ed56..23a50924c4 100644 --- a/src/scripts/ui.js +++ b/src/scripts/ui.js @@ -648,7 +648,6 @@ window mission_briefing_window = { subtitle : text({pos:[32, 78], font : FONT_NORMAL_BLACK_ON_LIGHT }), objectives_panel : inner_panel({pos:[32, 96], size: {w:36, h:6} }), objectives_label : label({text : {group:62, id:10}, pos : {x:48, y:104}, font : FONT_NORMAL_WHITE_ON_DARK }), - tocity_label : label({text : {group:62, id:7}, pos : {x:416, y:433}, font : FONT_NORMAL_BLACK_ON_LIGHT }), goal_0 : label({pos:[32 + 16, 90 + 32], body : {w:15, h:1}, font : FONT_NORMAL_YELLOW, enabled: false }), goal_1 : label({pos:[288 + 16, 90 + 32], body : {w:15, h:1}, font : FONT_NORMAL_YELLOW, enabled: false }), @@ -666,7 +665,8 @@ window mission_briefing_window = { dec_difficulty : image_button({pos:[65, 428], size:[17, 17], pack:PACK_GENERAL, id:212, offset:0 }), inc_difficulty : image_button({pos:[65 + 18, 428], size:[17, 17], pack:PACK_GENERAL, id:212, offset:3 }), - start_mission : next_button({pos:[516, 430]}), + tocity_label : label({text : {group:62, id:7}, margin:{right:-140, bottom:0}, font : FONT_NORMAL_BLACK_ON_LIGHT }), + start_mission : next_button({ margin:{right:-40, bottom:-3} }), } } diff --git a/src/window/window_mission_briefing.cpp b/src/window/window_mission_briefing.cpp index 70d017bf92..99e8428b99 100644 --- a/src/window/window_mission_briefing.cpp +++ b/src/window/window_mission_briefing.cpp @@ -54,12 +54,12 @@ void ui::mission_briefing_window::init() { }); ui["start_mission"].onclick([this] { - g_sound.speech_stop(); - g_sound.music_update(/*force*/true); - if (!is_review) { GamestateIO::load_mission(scenario_id, true); } + + g_sound.speech_stop(); + g_sound.music_update(/*force*/true); window_city_show(); city_mission_reset_save_start(); });