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objecttemplate_test.cc
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objecttemplate_test.cc
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#include <iostream>
#include "gtest/gtest.h"
#include "v8.h"
#include "libplatform/libplatform.h"
#include "v8_test_fixture.h"
#include "src/objects/objects.h"
#include "src/objects/objects-inl.h"
#include "src/api/api.h"
using namespace v8;
class ObjectTemplateTest : public V8TestFixture {
};
TEST_F(ObjectTemplateTest, AddProperty) {
const HandleScope handle_scope(isolate_);
Local<FunctionTemplate> constructor = Local<FunctionTemplate>();
Local<ObjectTemplate> ot = ObjectTemplate::New(isolate_, constructor);
// Add a property that all instanced created from this object template will
// have. (Set is member function of class Template):
const char* prop_name = "prop_name";
const char* prop_value = "prop_value";
Local<Name> name = String::NewFromUtf8(isolate_, prop_name, NewStringType::kNormal).ToLocalChecked();
Local<Data> value = String::NewFromUtf8(isolate_, prop_value, NewStringType::kNormal).ToLocalChecked();
ot->Set(name, value, PropertyAttribute::None);
Handle<Context> context = Context::New(isolate_, nullptr, ot);
MaybeLocal<Object> maybe_instance = ot->NewInstance(context);
Local<Object> obj = maybe_instance.ToLocalChecked();
// Verify that the property we added exist in the instance we created:
MaybeLocal<Array> maybe_names = obj->GetPropertyNames(context);
Local<Array> names = maybe_names.ToLocalChecked();
EXPECT_EQ(static_cast<int>(names->Length()), 1);
// If found it interesting that Array does not have any methods except Length()
// and three static methods (New, New, and Cast). Since Array extends Object
// we can use Object::Get with the index:
Local<Value> name_from_array = names->Get(context, 0).ToLocalChecked();
String::Utf8Value utf8_name{isolate_, name_from_array};
EXPECT_STREQ(*utf8_name, prop_name);
// Verify the value is correct.
Local<Value> val = obj->GetRealNamedProperty(context, name).ToLocalChecked();
EXPECT_TRUE(val->IsName());
String::Utf8Value utf8_value{isolate_, val};
EXPECT_STREQ(*utf8_value, prop_value);
}