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take_off_task.py
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take_off_task.py
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import numpy as np
from physics_sim import PhysicsSim
class TakeOffTask():
"""Task (environment) that defines the goal and provides feedback to the agent."""
def __init__(self, init_pose=None, init_velocities=None,
init_angle_velocities=None, runtime=5., target_pos=None):
"""Initialize a Task object.
Params
======
init_pose: initial position of the quadcopter in (x,y,z) dimensions and the Euler angles
init_velocities: initial velocity of the quadcopter in (x,y,z) dimensions
init_angle_velocities: initial radians/second for each of the three Euler angles
runtime: time limit for each episode
target_pos: target/goal (x,y,z) position for the agent
"""
# Simulation
self.sim = PhysicsSim(init_pose, init_velocities, init_angle_velocities, runtime)
self.action_repeat = 10
self.state_size = self.action_repeat * 6
self.action_low = 0
self.action_high = 100
self.action_size = 4
# Goal
self.target_pos = target_pos if target_pos is not None else np.array([0., 0., 1.])
self.initial_distance = self.get_distance_to_target(self.sim.pose[:3],target_pos)
def get_distance_to_target(self, pos, target) :
distance_to_target = ((pos[0] - target[0]) ** 2 + (pos[1] - target[1]) ** 2 + (pos[2] - target[2]) ** 2) ** 0.5
return distance_to_target
def get_reward(self):
"""Uses current pose of sim to return reward."""
relative_distance_constant = 4
angular_velociy_constant = -1
distance_to_target = self.get_distance_to_target(self.sim.pose[:3], self.target_pos[:3])
reward = relative_distance_constant * np.tanh(self.initial_distance - distance_to_target)
reward += angular_velociy_constant * abs(self.sim.angular_v[0]) + abs(self.sim.angular_v[1]) + abs(self.sim.angular_v[1])
return reward
def step(self, rotor_speeds):
"""Uses action to obtain next state, reward, done."""
reward = 0
pose_all = []
for _ in range(self.action_repeat):
done = self.sim.next_timestep(rotor_speeds) # update the sim pose and velocities
reward += self.get_reward()
pose_all.append(self.sim.pose)
next_state = np.concatenate(pose_all)
if(self.get_distance_to_target(self.sim.pose[:3],self.target_pos) < .1) :
done = True
return next_state, reward, done
def reset(self):
"""Reset the sim to start a new episode."""
self.sim.reset()
state = np.concatenate([self.sim.pose] * self.action_repeat)
return state
def get_target_pos(self) :
return self.target_pos