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player_connect and player_disconnect are not called #30

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GitSparTV opened this issue Nov 22, 2019 · 2 comments · May be fixed by #36
Open

player_connect and player_disconnect are not called #30

GitSparTV opened this issue Nov 22, 2019 · 2 comments · May be fixed by #36
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@GitSparTV
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Tested by sn_changedisconnect.lua and sn_clientconnect.lua. Hooks are not being called. However player_spawn is called for example.

Also an attempt to changelevel hangs the server on shutting down

@GitSparTV
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Also client hangs on loading with "Downloaded x of y Lua files"

In server console:

Unknown outgoing message: 38
Unknown outgoing message: 47
Unknown outgoing message: 48
Unknown outgoing message: 45
Unknown outgoing message: 63
Unknown outgoing message: 52
Unknown outgoing message: 47
Unknown outgoing message: 36
Unknown outgoing message: 45
Unknown outgoing message: 36

@danielga danielga self-assigned this Nov 22, 2019
@danielga danielga added the bug label Nov 22, 2019
@danielga
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Related to #29.

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