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ChangeLog
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2011-09-08 20:21 fidlej
* AUTHORS, NEWS, configure.in: Preparing fillets 1.0.1.
2011-08-26 23:12 fidlej
* src/level/: Room.cpp, Rules.cpp, Rules.h: Fixed unmasking from
old locations (thanks Radek and Mirek Olsak for finding the
problem).
2010-12-23 16:10 fidlej
* NEWS, configure.in: Preparing 1.0.0 release.
2010-10-26 21:04 fidlej
* src/gengine/OptionAgent.cpp: Fixed a possible strlen(NULL) bug
(thanks to SandySandy).
2010-07-25 11:56 fidlej
* NEWS: Started to prepare new NEWS.
2010-07-25 11:03 fidlej
* src/game/Application.cpp: Renamed leaning objects to partially
supported objects.
2010-07-25 00:08 fidlej
* src/level/: MarkMask.cpp, MarkMask.h, Rules.cpp, Rules.h:
Implemented the exact strict logic.
2010-07-24 13:10 fidlej
* src/game/: Application.cpp, GameAgent.cpp, GameAgent.h: Allowed
to replay a level from the command line.
2010-07-24 12:01 fidlej
* src/game/Application.cpp: Mentioned the used default.
2010-07-23 22:47 fidlej
* src/: game/Application.cpp, level/Rules.cpp: Used the strict
rules by default.
2010-05-17 09:02 fidlej
* src/menu/WorldBranch.cpp: Allowed to use a newer worldfame.lua
(thanks to Brian Raiter).
2010-05-16 15:22 fidlej
* src/gengine/: Makefile.am, SDLMusicLooper.cpp, SDLMusicLooper.h,
SDLSoundAgent.cpp, SDLSoundAgent.h: Allowed music looping without
fading (by Brian Raiter).
2010-02-25 21:38 fidlej
* NEWS, configure.in: Preparing 0.9.3.
2010-02-25 21:13 fidlej
* src/effect/Font.cpp: Used the generic
fribidi_charset_to_unicode().
2009-12-02 18:28 asmbsd
* AUTHORS: Changed email.
2009-10-16 22:56 fidlej
* NEWS: Fixed English grammar.
2009-10-16 19:41 fidlej
* NEWS, configure.in: Preparing 0.9.2.
2009-10-15 23:54 fidlej
* src/: option/MenuHelp.cpp, option/MenuOptions.cpp,
widget/Slider.cpp: The SDL_SetAlpha with alpha 128 is broken in
the Jaunty version of SDL.
2009-10-15 22:14 fidlej
* src/game/Application.cpp: Allowed to flush output from init.lua.
2009-10-13 20:41 fidlej
* src/level/: Cube.cpp, Cube.h, MarkMask.cpp, Rules.cpp: Made the
outgoing object unmovable for other movements.
2009-10-11 21:44 fidlej
* src/level/Rules.cpp: Used undo-safer code.
2009-10-11 20:59 fidlej
* src/level/: Cube.h, MarkMask.cpp, MarkMask.h, Rules.cpp, Rules.h:
Allowed an object to push other objects out when they should also
go out (thanks Josef Peterka for spotting the bug).
2009-07-03 20:41 fidlej
* NEWS, configure.in: Preparing 0.9.1.
2009-07-03 11:07 fidlej
* src/: game/Application.cpp, gengine/SDLSoundAgent.cpp: Used
sound_frequency=44100 by default.
2009-06-14 19:09 fidlej
* configure.in: Prevented the SDL_main() when checking for smpeg.
2009-06-12 13:38 fidlej
* src/: game/Application.cpp, gengine/ResImagePack.cpp,
gengine/ResImagePack.h: Allowed to disable the image cache (use
cache_images=false).
2009-06-07 20:34 fidlej
* README-binary: Updated README.
2009-06-07 20:33 fidlej
* NEWS, README, configure.in: Updated NEWS.
2009-06-07 19:57 fidlej
* src/: level/Level.cpp, plan/StateManager.cpp: Stopped undoing
when leaving the level state.
2009-06-07 18:55 fidlej
* src/level/Level.cpp: Renamed forceSave to keepLast.
2009-06-07 09:44 fidlej
* src/level/: Level.cpp: Used simpler code.
2009-06-07 09:43 fidlej
* src/level/Level.cpp: Updated a comment.
2009-06-07 08:22 fidlej
* src/level/LevelInput.cpp: Disabled F3 and undo when showing a
demo.
2009-06-07 08:15 fidlej
* src/level/Level.cpp: Killed talks when undoing.
2009-06-07 08:08 fidlej
* src/level/Level.cpp: Prevent level finishing when undoing.
2009-06-07 00:11 fidlej
* src/level/: Anim.cpp, Level.cpp, Level.h, LevelScript.cpp,
Room.cpp, Room.h, StatusDisplay.cpp, game-script.cpp,
game-script.h, level-script.cpp: Allowed to get the bg.
2009-06-06 23:16 fidlej
* src/gengine/ResImagePack.cpp: Fixed grammar typo.
2009-06-06 22:11 fidlej
* src/level/Anim.cpp: It is not needed to save special anims. They
don't survive a round.
2009-06-06 21:56 fidlej
* src/level/: Anim.cpp: Restored the full anim state.
2009-06-06 21:47 fidlej
* src/level/: Anim.cpp, Anim.h, game-script.cpp: Restored the basic
anim state.
2009-06-06 21:02 fidlej
* src/level/: Anim.h, game-script.cpp: Restored model anim effects
when undoing.
2009-06-06 20:50 fidlej
* src/: effect/EffectDisintegrate.cpp, effect/EffectDisintegrate.h,
effect/EffectInvisible.h, effect/EffectMirror.cpp,
effect/EffectMirror.h, effect/EffectNone.cpp,
effect/EffectNone.h, effect/EffectReverse.cpp,
effect/EffectReverse.h, effect/EffectZx.cpp, effect/EffectZx.h,
effect/ViewEffect.h, level/game-script.cpp: Named the visual
effects.
2009-06-06 20:17 fidlej
* src/: gengine/Random.cpp, level/Cube.cpp, level/Cube.h,
level/Rules.h, level/game-script.cpp: Prevented shifted drawing
of previously falling objects when undoing.
2009-06-06 19:00 fidlej
* src/: gengine/InputAgent.cpp, gengine/InputHandler.h,
level/Level.cpp, level/Level.h, level/LevelInput.cpp,
level/LevelInput.h: Allowed to hold the undo key.
2009-06-05 18:20 fidlej
* src/level/Level.cpp: Allowed to compare the current state with
the saved undo.
2009-06-05 09:34 fidlej
* src/level/Level.cpp: Moved the seenByScript condition into the
script.
2009-06-05 00:28 fidlej
* src/level/Level.cpp: Calling saveUndo() whenever possible.
2009-06-04 22:01 fidlej
* src/level/: Level.cpp, Level.h, LevelInput.cpp, LevelInput.h,
level-script.cpp: Prepared redo on key +.
2009-05-31 15:57 fidlej
* src/level/: Controls.cpp, Level.cpp, Level.h, Room.h: Forced undo
save after a dangerous move (thanks to Mirek Olsak).
2009-05-30 19:06 fidlej
* configure.in: Moved SMPEG check under C++ tests.
2009-05-23 22:13 fidlej
* TODO, src/menu/NodeDrawer.cpp, src/menu/Pedometer.cpp,
src/menu/WorldMap.cpp: Updated TODO.
2009-05-23 19:32 fidlej
* src/state/: MovieState.cpp, MovieState.h: Exited from the intro
state at its end.
2009-05-23 14:58 fidlej
* src/state/Makefile.am: Fixed a path in a Makefile.am.
2009-05-23 14:35 fidlej
* configure.in, src/gengine/SDLSoundAgent.cpp,
src/gengine/SDLSoundAgent.h, src/gengine/SoundAgent.cpp,
src/gengine/SoundAgent.h, src/menu/WorldMap.cpp,
src/plan/StateManager.cpp, src/state/Makefile.am,
src/state/MovieState.cpp, src/state/MovieState.h,
src/state/SDL_Movie.h: Used SMPEG to play the intro movie (thanks
Mirek Olsak for hints).
2009-05-22 18:38 fidlej
* src/level/Level.cpp: Incremented the delay for autorestart. The
smrt-m-obe dialog needed a bit longer time.
2009-05-22 18:24 fidlej
* src/: effect/ResColorPack.h, gengine/Makefile.am,
gengine/ResCache.h, gengine/ResDialogPack.h,
gengine/ResImagePack.cpp, gengine/ResImagePack.h,
gengine/ResSoundPack.h, gengine/ResourcePack.h: Used caching of
images.
2009-05-11 21:05 fidlej
* src/SDL_gfx/: Makefile.am, SDL_rotozoom.c, SDL_rotozoom.h:
Removed SDL_rotozoom until its needed.
2009-04-09 14:23 asmbsd
* src/SDL_gfx/: Makefile.am, SDL_rotozoom.c, SDL_rotozoom.h: Add
rotozoom functions from SDL-gfx.
2009-04-09 11:34 asmbsd
* src/gengine/InputAgent.cpp: Release button on SDL_MOUSEBUTTONUP
event.
2009-01-14 13:46 fidlej
* src/gengine/: Path.cpp, Path.h, ResImagePack.cpp, ResImagePack.h:
Moved localized path construction into Path.cpp.
2009-01-14 10:51 fidlej
* src/gengine/Path.cpp: Reverted Path.cpp.
2009-01-14 10:48 fidlej
* src/gengine/ResImagePack.cpp: Forgotten to commit __ format.
2009-01-14 02:14 asmbsd
* src/gengine/: Path.cpp, ResImagePack.cpp: Fix img error.
2009-01-13 23:00 fidlej
* src/gengine/ResImagePack.cpp: Fixed check for valid dot pos.
2009-01-13 22:46 fidlej
* src/gengine/: ResImagePack.cpp, ResImagePack.h: Added search for
localized images.
2009-01-03 00:24 fidlej
* README-binary: Added README for binary downloads.
2009-01-03 00:12 fidlej
* NEWS, configure.in: Updated NEWS.
2009-01-01 13:19 fidlej
* src/gengine/VideoAgent.cpp: Added fallback to windowed mode when
the required resolution is too big for fullscreen.
2008-12-29 11:45 fidlej
* src/gengine/: OptionAgent.cpp, OptionParams.cpp, OptionParams.h:
Accepted just valid options.
2008-12-25 23:45 fidlej
* src/level/Level.cpp: Fixed checking for solvable room before undo
saving.
2008-12-25 22:18 fidlej
* src/level/Rules.cpp: Fixed checking for second dead fish.
2008-12-25 20:06 fidlej
* src/level/: ShapeBuilder.cpp, ShapeBuilder.h: Based a shape color
on the shape.
2008-12-25 19:20 fidlej
* src/level/: ShapeBuilder.cpp, ShapeBuilder.h: Moved color
selection into prepareColor().
2008-12-25 18:54 fidlej
* src/: effect/SurfaceTool.cpp, effect/SurfaceTool.h,
level/Anim.cpp, level/Anim.h, level/Makefile.am,
level/ShapeBuilder.cpp, level/ShapeBuilder.h,
level/game-script.cpp: Allowed to use empty image path to get a
shape based image.
2008-01-02 23:43 fidlej
* src/: gengine/OptionAgent.cpp, gengine/StringTool.cpp,
level/Landslip.cpp: Fixed missing includes.
2007-12-28 21:27 fidlej
* src/: gengine/SDLSoundAgent.cpp, gengine/SDLSoundAgent.h,
level/Level.cpp: Prevented music restart on undo.
2007-12-22 00:55 fidlej
* AUTHORS: Updated AUTHORS.
2007-12-22 00:53 fidlej
* README: Updated README.
2007-12-21 23:36 fidlej
* fillets.6: Updated man page.
2007-12-21 23:26 fidlej
* NEWS, configure.in: Preparing release 0.8.
2007-12-21 23:25 fidlej
* src/: level/Controls.cpp, plan/ConsoleInput.cpp: Replaced
std::string.push_back() with append() (for BeOS).
2007-12-15 17:25 fidlej
* NEWS: Fixed NEWS.
2007-12-15 17:20 fidlej
* NEWS: Updated NEWS.
2007-12-15 17:09 fidlej
* NEWS, configure.in: Prepared release-0_8_0-pre2.
2007-12-15 14:31 fidlej
* src/level/: Controls.cpp, Controls.h, Level.cpp, StepCounter.h,
Unit.cpp, Unit.h: Undo is saved before every move down.
2007-12-09 19:41 fidlej
* src/level/: Level.cpp, Level.h: Simplified undo saving.
2007-12-09 18:26 fidlej
* src/level/Level.cpp: Fixed force undo save.
2007-12-09 17:59 fidlej
* src/level/Level.cpp: Fixed saving of state to the correct moves.
2007-12-01 17:39 fidlej
* src/level/: Cube.cpp, game-script.cpp: Optimized undo saving for
normal models.
2007-12-01 16:31 fidlej
* src/level/: Controls.cpp, Controls.h, Level.cpp, Rules.h,
StepCounter.h, Unit.cpp: Saved only pushing and every 10th undo.
2007-10-21 13:49 fidlej
* NEWS, configure.in: Preparing 0.8.0-pre1 release.
2007-09-28 23:29 fidlej
* src/level/Rules.cpp: Fixed support for nowall moving stars.
2007-09-28 22:55 fidlej
* src/level/: Cube.cpp, Cube.h, LevelScript.cpp, game-script.cpp,
game-script.h: Added support to save extra parameters.
2007-09-28 20:55 fidlej
* src/level/: Controls.cpp, Controls.h, Level.cpp, Unit.cpp,
Unit.h: Last moving fish is activated after undo.
2007-09-28 20:01 fidlej
* src/level/: Level.cpp, Rules.cpp: Fixed undo when a fish is out.
2007-09-28 18:08 fidlej
* src/level/: Controls.h, Cube.h, Field.cpp, Field.h, Level.cpp,
Level.h, LevelInput.cpp, LevelInput.h, LevelLoading.h,
LevelScript.cpp, MarkMask.cpp, MarkMask.h, Room.cpp, Room.h,
Rules.cpp, Rules.h, game-script.cpp, game-script.h: Provided undo
on key minus.
2007-09-28 18:06 fidlej
* src/level/LevelCountDown.cpp: Fixed English.
2007-09-28 18:03 fidlej
* src/effect/EffectMirror.cpp: Fixed English.
2007-06-30 17:31 fidlej
* src/plan/Title.cpp: Proper UTF-8 length calculation.
2007-06-30 17:04 fidlej
* src/gengine/: Dialog.cpp, StringTool.cpp, StringTool.h: Fixed
dialog duration (thanks to Gregory Bonik and Egmont Koblinger).
2007-06-30 16:50 fidlej
* NEWS: Used sentences without dots.
2006-12-20 23:18 fidlej
* configure.in: More informative have_x11.
2006-12-17 23:02 fidlej
* NEWS: Updated news by Swedish translation.
2006-12-17 22:25 fidlej
* AUTHORS: Added new translators.
2006-12-10 23:09 fidlej
* configure.in: First PKG_CHECK_MODULES has to be unconditioned.
2006-12-10 19:30 fidlej
* src/level/: Level.cpp, Rules.cpp, game-script.cpp: Fixed typos in
comments.
2006-12-10 19:29 fidlej
* NEWS, configure.in: Preparing 0.7.4 release.
2006-09-20 22:52 fidlej
* Makefile.cvs, configure.in, src/game/Makefile.am,
src/gengine/Makefile.am: Applied patch from Mike Frysinger: -
autogen-makefile: copy files, don't symlink them - check-for-X:
if you use X funcs, you need to link against them -
no-local-paths: the compiler should be handling local paths ...
forcing these flags can easily break cross-compilers -
use-lua-pkg-config: newer lua's install a lua.pc so as a fall
back, lets use that if we can't find lua ourselves -
custom-datadir: allow people to override the location of
datafiles by specifying --datadir to the configure script
2006-02-12 13:15 fidlej
* src/: SDL_gfx/SDL_gfxPrimitives.c, SDL_gfx/SDL_gfxPrimitives.h,
game/Application.cpp, gengine/OptionAgent.cpp,
gengine/ScriptAgent.cpp, gengine/ScriptAgent.h: Debug console now
could use file_include().
2006-01-05 23:31 fidlej
* src/effect/Font.cpp: ISO C++ does not allow to create array with
run-time dependent length.
2005-10-04 20:10 fidlej
* NEWS, configure.in: Prepared bug fix release 0.7.3
2005-10-04 20:09 fidlej
* src/menu/NodeDrawer.cpp: Image n_selected.png is not needed any
more.
2005-10-03 21:43 fidlej
* NEWS: Updated NEWS.
2005-10-02 22:50 fidlej
* NEWS, configure.in: Version 0.7.2 with RTL support.
2005-10-02 21:51 fidlej
* configure.in, src/effect/Font.cpp: LibLua should be statically
linked.
2005-09-28 22:21 fidlej
* configure.in, src/effect/Font.cpp, src/effect/Font.h,
src/effect/Makefile.am, src/game/Makefile.am,
src/level/Makefile.am, src/menu/Makefile.am,
src/option/Makefile.am, src/plan/Makefile.am,
src/state/Makefile.am, src/widget/Makefile.am: Library FriBidi is
used for RTL texts.
2005-09-03 10:01 fidlej
* TODO: Beos is already working.
2005-08-21 23:23 fidlej
* src/: option/SelectLang.cpp, widget/WiBox.cpp: Added language
tooltips over the flags.
2005-08-21 00:32 fidlej
* src/: game/Application.cpp, gengine/V2.h, menu/LevelNode.cpp,
menu/LevelNode.h, menu/NodeDrawer.cpp, menu/NodeDrawer.h,
menu/WorldInput.cpp, menu/WorldInput.h, menu/WorldMap.cpp,
menu/WorldMap.h, plan/Title.cpp: Unsolved nodes can be selected
by pressing TAB.
2005-07-16 16:21 fidlej
* src/: SDL_gfx/.cvsignore, game/.cvsignore: Added .cvsignore.
2005-07-16 16:15 fidlej
* NEWS: Preparing 0.7.1 release.
2005-07-14 23:23 fidlej
* configure.in: Fixed configure.in for mingw32 (thanks Toth
Marton).
2005-07-06 20:50 fidlej
* src/: gengine/ScriptState.cpp, menu/WorldMap.cpp: Fixed usage of
garbage.
2005-07-02 20:49 fidlej
* AUTHORS: Added Cesar and Astrid to the Credits.
2005-06-28 22:50 fidlej
* src/menu/WorldMap.cpp: Fixed Cancel button for Ending level.
2005-06-28 22:00 fidlej
* src/: effect/Font.cpp, effect/Outline.cpp,
option/MenuOptions.cpp: Fixed default speech=cs.
2005-04-18 17:08 fidlej
* AUTHORS, fillets.6: Added Przemek Bojczuk as Polish translator.
2005-04-17 14:23 fidlej
* README: Fillets-data contains czech dialogs as well.
2005-04-17 13:44 fidlej
* NEWS, TODO, configure.in: Preparation for 0.7 release.
2005-03-13 09:32 fidlej
* src/gengine/Environ.cpp: Added warning about bad numeric value.
2005-03-13 03:28 fidlej
* src/: game/Application.cpp, gengine/Environ.cpp,
gengine/Environ.h, gengine/OptionAgent.cpp,
gengine/OptionAgent.h, gengine/ResSoundPack.cpp,
gengine/VideoAgent.cpp, level/Room.cpp, level/StepDecor.cpp,
plan/StateInput.cpp, plan/SubTitleAgent.cpp: User can enter 1/0,
true/false, on/off, yes/no as boolean value.
2005-03-12 12:20 fidlej
* src/option/: MenuOptions.cpp, SelectLang.h: Added new icons to
the menu options.
2005-03-12 10:27 fidlej
* AUTHORS: Added Simone to the AUTHORS.
2005-01-29 11:05 fidlej
* src/gengine/: OptionParams.h, ResDialogPack.cpp: Some cleaning.
2005-01-19 05:14 fidlej
* src/: gengine/ResDialogPack.cpp, plan/dialog-script.cpp,
state/DemoMode.cpp: Improved doc comments.
2004-12-07 19:20 fidlej
* src/: effect/Picture.cpp, effect/Picture.h,
gengine/BaseListener.cpp, gengine/BaseListener.h,
gengine/Environ.cpp, gengine/Environ.h, gengine/OptionAgent.cpp,
gengine/OptionAgent.h, menu/Pedometer.cpp, menu/Pedometer.h,
option/MenuOptions.cpp, plan/GameState.cpp: Texts below pedometer
are refreshed too.
2004-12-07 08:03 fidlej
* src/: option/MenuOptions.cpp, option/MenuOptions.h,
plan/GameState.cpp, plan/GameState.h: Options menu is refreshed
when lang is changed.
2004-11-30 04:20 fidlej
* src/: level/LevelStatus.cpp, level/LevelStatus.h,
menu/SolverDrawer.cpp: Added state solver_equals -- as good as
the best.
2004-11-19 00:18 fidlej
* src/level/: Controls.cpp, Controls.h, Level.cpp,
LevelCountDown.cpp, Room.cpp, Room.h, StepCounter.h,
StepDecor.cpp, Unit.cpp, Unit.h: Step counter color depends on
power of active fish.
2004-11-18 23:40 fidlej
* src/: game/GameAgent.cpp, gengine/VideoAgent.cpp,
gengine/VideoAgent.h: Fullscreen should toggle straight off.
2004-11-15 00:36 fidlej
* Makefile.cvs: Fixed aclocal search directory.
2004-11-11 23:53 fidlej
* src/option/MenuOptions.cpp: Added comment about speech menu.
2004-11-11 23:52 fidlej
* src/: gengine/Dialog.h, gengine/DialogStack.cpp,
gengine/ResDialogPack.cpp, gengine/ResDialogPack.h,
option/MenuOptions.cpp, option/MenuOptions.h,
option/SelectLang.cpp, option/SelectLang.h: Added menu to choose
'speech'.
2004-11-11 23:03 mrpaja
* NEWS: NEWS update
2004-11-11 22:29 fidlej
* NEWS: 0.7.0 is not realeased yet.
2004-10-19 19:55 fidlej
* src/: effect/Font.cpp, menu/LevelNode.cpp: SDL_RLEACCEL is not
much usefull in rendered text.
2004-10-19 19:55 fidlej
* src/level/Controls.cpp: Fixed case of level with no fish.
2004-10-15 23:20 mrpaja
* TODO: support for theora
2004-10-15 23:12 mrpaja
* NEWS: 0.6.1 release
2004-10-15 16:41 fidlej
* configure.in: Version 0.6.2
2004-10-14 21:30 fidlej
* TODO: Fillets are working on MacOS X, see
http://www.toast442.org/fillets
2004-10-14 21:17 fidlej
* src/game/: Makefile.am, fillets.rc: Specified icon as preload.
2004-10-14 17:59 fidlej
* TODO, configure.in, src/game/Makefile.am, src/game/fillets.ico,
src/game/fillets.rc: Added win32 icon resource.
2004-10-12 02:53 fidlej
* configure.in: Enhanced X11 checking.
2004-10-11 22:44 mrpaja
* NEWS: Mac OS X support
2004-10-11 20:59 fidlej
* src/gengine/VideoAgent.cpp: Removed unused code.
2004-10-11 19:43 fidlej
* src/gengine/SysVideo.cpp: X11 can be available on MacOSX but not
used.
2004-10-11 02:03 mrpaja
* NEWS: formatting fix
2004-10-10 01:05 fidlej
* configure.in, src/game/main.cpp, src/gengine/Name.cpp,
src/gengine/VideoAgent.h: Preparing fillets-ng 0.6.0
2004-10-09 02:53 fidlej
* Makefile.am: Removed doxygen from Makefile targets.
2004-10-08 21:33 fidlej
* configure.in: Preparing 0.6.0rc3.
2004-10-08 21:30 fidlej
* src/: gengine/Makefile.am, gengine/MessagerAgent.cpp,
gengine/NewPtr.cpp, gengine/NewPtr.h, gengine/Object.h,
level/Cube.h, level/LevelScript.cpp, level/Unit.h: std::auto_ptr
is used instead of NewPtr.
2004-10-03 23:03 fidlej
* src/level/Controls.cpp: Fixed fish switching.
2004-10-03 21:48 fidlej
* configure.in: Fixed bug in lua checking.
2004-10-03 18:26 mrpaja
* NEWS: NEWS update
2004-10-03 01:08 fidlej
* configure.in: Preparing RC2.
2004-10-03 00:12 fidlej
* configure.in: Less pedantic configure.in
2004-10-02 23:08 mrpaja
* TODO: TODO update
2004-10-02 22:42 mrpaja
* fillets.6: man page update
2004-10-02 22:36 mrpaja
* TODO: TODO update
2004-10-02 21:56 fidlej
* TODO: Updated TODO.
2004-10-02 21:52 mrpaja
* NEWS: NEWS update
2004-10-02 19:58 fidlej
* src/menu/WorldMap.cpp: Added text message to devel Intro.
2004-09-29 14:20 fidlej
* src/gengine/VideoAgent.cpp: Fixed invisible cursor on FullScreen.
2004-09-29 14:11 fidlej
* src/gengine/VideoAgent.cpp: Fixed invisible cursor on FullScreen.
2004-09-28 04:43 fidlej
* configure.in, src/plan/Title.h: More strict ISO C++.
2004-09-28 04:15 fidlej
* src/gengine/VideoAgent.cpp: Nicer code for getVideoFlags.
2004-09-27 21:08 fidlej
* README, TODO: Preparing release-0_6_0rc1.
2004-09-27 20:32 fidlej
* src/: effect/EffectZx.cpp, effect/EffectZx.h,
gengine/OptionParams.cpp, gengine/OptionParams.h: Fixed iso c++
errors.
2004-09-27 20:14 fidlej
* configure.in, src/gengine/SysVideo.cpp: SDL_syswm.h is not
included when not needed.
2004-09-27 18:34 fidlej
* src/gengine/SysVideo.cpp: Removed debug message.
2004-09-27 18:13 fidlej
* src/gengine/: OptionAgent.cpp, SysVideo.cpp: Fixed empty $HOME.
2004-09-27 16:38 fidlej
* src/gengine/SysVideo.cpp: UTF-8 window title for WIN32.
2004-09-27 12:27 fidlej
* src/SDL_gfx/: Makefile.am, SDL_gfxPrimitives.h: Removed
SDL_gfxPrimitives_font.
2004-09-27 03:17 fidlej
* src/gengine/: InputAgent.cpp, InputHandler.cpp, InputHandler.h,
InputProvider.h: Fixed state of mouse buttons.
2004-09-27 02:42 fidlej
* src/gengine/: InputAgent.cpp, InputAgent.h, VideoAgent.cpp: Mouse
cursor is placed in the middle of new window.
2004-09-27 01:59 fidlej
* src/: effect/Font.cpp, gengine/FsPath.cpp,
gengine/InputHandler.cpp, gengine/InputHandler.h,
gengine/MouseStroke.h, gengine/Path.cpp, level/LevelInput.cpp,
level/LevelInput.h, option/HelpInput.cpp, option/HelpInput.h,
plan/StateInput.cpp, plan/StateInput.h: Fixed uninitialized mouse
buttons.
2004-09-27 00:34 fidlej
* src/: SDL_gfx/SDL_gfxPrimitives.c, SDL_gfx/SDL_gfxPrimitives.h,
SDL_gfx/SDL_gfxPrimitives_font.h, gengine/FsPath.cpp: Fixed
SDL_gfx for mingw.
2004-09-26 14:42 fidlej
* src/option/MenuOptions.cpp: Smaller font for menu statusbar.
2004-09-26 14:37 fidlej
* src/: effect/Font.cpp, menu/SolverDrawer.cpp,
option/MenuHelp.cpp, option/MenuHelp.h, widget/Makefile.am,
widget/WiPara.cpp, widget/WiPara.h: Implemented multi line
paragraph.
2004-09-25 23:35 fidlej
* src/: level/FinderAlg.cpp, menu/WorldMap.cpp: Fixed usage of
'and' operator.
2004-09-25 22:34 fidlej
* src/gengine/DialogStack.h: Fixed missing include.
2004-09-25 18:24 fidlej
* src/: gengine/Dialog.cpp, gengine/Dialog.h,
gengine/DialogStack.cpp, gengine/InputHandler.h,
gengine/PlannedDialog.cpp, gengine/PlannedDialog.h,
gengine/ResDialogPack.cpp, gengine/ResDialogPack.h,
gengine/ResourcePack.h, level/Controls.cpp, menu/WorldMap.cpp,
option/MenuOptions.cpp, option/MenuOptions.h, state/DemoInput.h,
widget/IWidget.cpp, widget/IWidget.h, widget/Labels.cpp,
widget/Labels.h, widget/Makefile.am, widget/WiBox.cpp,
widget/WiBox.h, widget/WiStatusBar.cpp, widget/WiStatusBar.h:
Implemented menu tooltips.
2004-09-25 15:20 fidlej
* src/: level/LevelStatus.cpp, menu/PedoInput.cpp,
menu/PedoInput.h, menu/WorldInput.h: Help is only enabled in
level.
2004-09-25 14:34 fidlej
* configure.in, fillets.6: Updated man page.
2004-09-25 04:09 fidlej
* src/level/Level.cpp: unwanted mouse press will not move a fish
2004-09-25 03:15 fidlej
* src/: level/LevelInput.cpp, level/LevelInput.h, menu/Labels.cpp,
menu/Labels.h, menu/Makefile.am, option/HelpInput.cpp,
option/HelpInput.h, option/Makefile.am, option/MenuHelp.cpp,
option/MenuHelp.h, plan/Makefile.am, plan/StateInput.cpp,
plan/StateInput.h, state/DemoInput.cpp, state/GameInput.cpp,
state/GameInput.h, widget/Labels.cpp, widget/Labels.h,
widget/Makefile.am: Implemented real help screen. Use F1 and
translate script/labels.lua.
2004-09-25 01:00 fidlej
* src/: game/Application.cpp, game/GameAgent.cpp,
menu/WorldBranch.cpp, menu/WorldBranch.h, menu/WorldMap.cpp,
menu/WorldMap.h, menu/worldmap-script.cpp,
menu/worldmap-script.h: Only 'worldmap' parameter is needed for
extra levels.
2004-09-24 22:57 fidlej
* src/level/: LevelScript.cpp, Room.cpp, Room.h, game-script.cpp,
game-script.h: Implemented setFastFalling() for script.
2004-09-24 20:33 fidlej
* src/menu/SolverDrawer.cpp: Reformated solution info.
2004-09-24 19:26 fidlej
* src/: menu/SolverDrawer.cpp, widget/VBox.cpp, widget/VBox.h:
Solver info is centered.
2004-09-24 19:08 fidlej
* src/: effect/Font.cpp, effect/Font.h, gengine/ResourcePack.h,
level/LevelStatus.cpp, level/LevelStatus.h, menu/Labels.cpp,
menu/Labels.h, menu/Makefile.am, menu/Pedometer.cpp,
menu/SolverDrawer.cpp, menu/SolverDrawer.h, menu/WorldMap.cpp,
plan/SubTitleAgent.cpp, plan/SubTitleAgent.h, widget/Makefile.am,
widget/WiButton.h, widget/WiLabel.cpp, widget/WiLabel.h,
widget/WiPicture.h: Info about the best solver is under
pedometer.
2004-09-24 16:09 fidlej
* src/: gengine/Makefile.am, gengine/ScriptState.cpp,