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Exponentials and Hexadecimals #124
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Well, that's a fascinating discovery. You are right, York should support this. I won't have the time for this in the next few days, but maybe in a week or so I'll give it a try. |
Support for hex and exponential numbers has been added with v0.1.13. |
It looks like you haven't added support for hexadecimal exponentials? e.g. See documentation here for Here's a screenshot from the game as proof: |
You got to be kidding me... I am absolutely sure that his was never an intended feature in YOLOL. |
Describe the bug
Yolol accepts hexadecimal and exponential constants. Yodk does not.
Example code
Yodk results
Yodk marks these as errors, even tho, Yolol can use it
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