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win/loss conditions specified by the campaign #3300

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Starfire13 opened this issue Dec 18, 2023 · 1 comment
Open

win/loss conditions specified by the campaign #3300

Starfire13 opened this issue Dec 18, 2023 · 1 comment
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enhancement New feature or request

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@Starfire13
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It would be nice if we could preset a certain map object resource site as a win condition, meaning if it gets completely destroyed, the campaign is a win. This would allow campaigns constructed around a highly fortified and heavily defended location that needs to be destroyed (e.g. a hardened bunker or a secret R&D facility or a power plant).

@Starfire13 Starfire13 added the enhancement New feature or request label Dec 18, 2023
@DanAlbert
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Could have sworn we had a more generic "scenario specific win/loss conditions" FR open already, but I can't find one. I'm going to retitle this to cover that, because this shouldn't be implemented except as a more generic mechanism.

@DanAlbert DanAlbert changed the title Custom win condition via destruction of specific static site win/loss conditions specified by the campaign Dec 18, 2023
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