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It would be nice if we could preset a certain map object resource site as a win condition, meaning if it gets completely destroyed, the campaign is a win. This would allow campaigns constructed around a highly fortified and heavily defended location that needs to be destroyed (e.g. a hardened bunker or a secret R&D facility or a power plant).
The text was updated successfully, but these errors were encountered:
Could have sworn we had a more generic "scenario specific win/loss conditions" FR open already, but I can't find one. I'm going to retitle this to cover that, because this shouldn't be implemented except as a more generic mechanism.
DanAlbert
changed the title
Custom win condition via destruction of specific static site
win/loss conditions specified by the campaign
Dec 18, 2023
It would be nice if we could preset a certain map object resource site as a win condition, meaning if it gets completely destroyed, the campaign is a win. This would allow campaigns constructed around a highly fortified and heavily defended location that needs to be destroyed (e.g. a hardened bunker or a secret R&D facility or a power plant).
The text was updated successfully, but these errors were encountered: