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Separate SDL to allow for other gfx libs #2

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Aareon opened this issue Jun 13, 2021 · 1 comment
Open

Separate SDL to allow for other gfx libs #2

Aareon opened this issue Jun 13, 2021 · 1 comment

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@Aareon
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Aareon commented Jun 13, 2021

Move SDL and future graphics backends into a factory class

@Aareon
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Aareon commented Jun 13, 2021

From what I’ve seen, we’re missing a few features, such as Color and Path. SDL window-related constants need also be wrapped. My use case involves using PyUI on iOS (using rubicon-objc), so I would love to see bindings for that here.

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