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Some scene deployments can take a long time, well over 2 minutes. When this happens, Cloudflare times out after 2 mins of inactivity. These scenes probably span too many lands and ownership checking takes a lot of time.
Using subgraphs, for a scene of n parcels, it could make 3 * n queries for checking for land ownership, operator permissions and estate. These could probably be either batched or run in parallel.
For the new on-chain validations, batching is already happening, but this still takes more than 2 mins.
We should see how we can do to speed up those queries.
The text was updated successfully, but these errors were encountered:
Some scene deployments can take a long time, well over 2 minutes. When this happens, Cloudflare times out after 2 mins of inactivity. These scenes probably span too many lands and ownership checking takes a lot of time.
Using subgraphs, for a scene of
n
parcels, it could make3 * n
queries for checking for land ownership, operator permissions and estate. These could probably be either batched or run in parallel.For the new on-chain validations, batching is already happening, but this still takes more than 2 mins.
We should see how we can do to speed up those queries.
The text was updated successfully, but these errors were encountered: